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it's probably not this but I had this problem when I forgot to add an anim zip file in modmain's "shoppinglist"

(like: 

Assets = {

Asset("ANIM","anim/nameofziphere.zip"),

}

in your case "anim/kya.zip" I suppose.

The zip also needs to be inside you mods anim folder.

I suppose both was done by you, this is just a suggestion of what may have been missing x_x
 

  • Like 1

Hello! Thank you for including your mod file so I could look at it.

This crash is happening because your character is failing to compile due to missing sprites. The sprite "hair-3.png" and two of the pigtail sprites are missing. If you put them back the character will compile: use the transparent sprites in the "kya_cleared" folder if you don't need those sprites.

Weirdly I didn't see any compiled files in the mod you sent at all. If that was intentional, don't worry, but if it wasn't: double-check your autocompiler is definitely opening in the first place. DST and your mod tools need to be installed on the same drive.

Btw, your sprites don't display correctly: if you increase the canvas size like you have, you need to open kya.scml with a program like Notepad++ and edit the sprite resolution to match what you changed it to, or the sprites will be displaced in the game itself.

I hope you can get your mod working!

Edited by Chesed
  • Like 1
1 hour ago, Chesed said:

Hello! Thank you for including your mod file so I could look at it.

This crash is happening because your character is failing to compile due to missing sprites. The sprite "hair-3.png" and two of the pigtail sprites are missing. If you put them back the character will compile: use the transparent sprites in the "kya_cleared" folder if you don't need those sprites.

Weirdly I didn't see any compiled files in the mod you sent at all. If that was intentional, don't worry, but if it wasn't: double-check your autocompiler is definitely opening in the first place. DST and your mod tools need to be installed on the same drive.

Btw, your sprites don't display correctly: if you increase the canvas size like you have, you need to open kya.scml with a program like Notepad++ and edit the sprite resolution to match what you changed it to, or the sprites will be displaced in the game itself.

I hope you can get your mod working!

I will try redoing the tutorial and not touching / removing the original sprites without using these instructions. I was testing out the sprite to see how it looked, but didn't realized deleting any would cause coding errors (derp lol) 

2 hours ago, Chesed said:

Hello! Thank you for including your mod file so I could look at it.

This crash is happening because your character is failing to compile due to missing sprites. The sprite "hair-3.png" and two of the pigtail sprites are missing. If you put them back the character will compile: use the transparent sprites in the "kya_cleared" folder if you don't need those sprites.

Weirdly I didn't see any compiled files in the mod you sent at all. If that was intentional, don't worry, but if it wasn't: double-check your autocompiler is definitely opening in the first place. DST and your mod tools need to be installed on the same drive.

Btw, your sprites don't display correctly: if you increase the canvas size like you have, you need to open kya.scml with a program like Notepad++ and edit the sprite resolution to match what you changed it to, or the sprites will be displaced in the game itself.

I hope you can get your mod working!

I've added those sprites back but I am still getting errors. I even deleted all of my sprites and just added back the original. Do I need to remake the entire thing ? Also I'm not sure on the resize thing? I drew over the model (except the hair) so I'm not sure how to even go about editing all of this. I feel like I need to hire someone haha 

Edited by DirtyVixen

Oh, never mind with the resize/displacement thing; I saw your sprites were in an odd place and just assumed it was that (because it happens very very often) but I see looking at your Spriter file that's just how the unfinished character looks currently! Sorry about that part.

You shouldn't have to remake the entire thing. Is your autocompiler definitely running at all?

This version of your character sprites here absolutely compiles for me. If this one doesn't work as well, the issue is your compiler, not your sprites (I'll be at work for the next few hours so please excuse me if you reply to me and it takes half the day.)

----

EDIT: if the above does not work and you think it's your compiler that is the problem, go into your mod tools folder and try to run the autocompiler.exe directly. If it returns an error message, post it here.

kya.zip

Edited by Chesed
10 hours ago, Chesed said:

Oh, never mind with the resize/displacement thing; I saw your sprites were in an odd place and just assumed it was that (because it happens very very often) but I see looking at your Spriter file that's just how the unfinished character looks currently! Sorry about that part.

You shouldn't have to remake the entire thing. Is your autocompiler definitely running at all?

This version of your character sprites here absolutely compiles for me. If this one doesn't work as well, the issue is your compiler, not your sprites (I'll be at work for the next few hours so please excuse me if you reply to me and it takes half the day.)

----

EDIT: if the above does not work and you think it's your compiler that is the problem, go into your mod tools folder and try to run the autocompiler.exe directly. If it returns an error message, post it here.

kya.zip 1.51 MB · 0 downloads

image.png.53d02e8bbfdc9020b46ff2f81dbeaf5e.png

 

Def still having issues. I've uninstalled and reinstalled the mod tools so many times that I really don't know how to fix it. Sometimes the autocomplier is there, other times it isn't. 

 

Note: BOTH DST and the mod tools are installed on an external hard drive there is no possible way to add it to my hard drive (it's completely maxed) so I don't know if an external is making it mess up. The external never gets unplugged. 

 

 

EDIT: After another uninstall / reinstall it seems the mod is working, how do I get to view my own sprites though? It is only showing the base model. 

Edited by DirtyVixen

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