Fengfan Hertz Posted December 11, 2024 Share Posted December 11, 2024 Preface (Personal Thoughts) I used to split this post into two parts for posting, but now I have a new understanding of these ideas. I will reorganize and summarize them, and use AI translation to make it more understandable. (This is also the last time I post content related to Wendy's skill tree. If I have new ideas about these things, I will continue to post new posts under this thread for changes, but will not post a new topic thread to reduce the occupation of public resources. I will only create content of Voice of Chinese Players in the future.) I divide Wendy's skill tree into the tombstone line, the urn line, the Abigail line, the moon line, the shadow line, the little spook line, the potion line,and the other lines. The following presents the legend. Spoiler Some things that I think should be noted when designing a skill tree. 1 when we design a skill tree, we should consider what the characteristics of this character are. Wendy can make potions and she is very interested in spiritualism. Therefore, after entering the Constant, she obtains Abigail, which are her two most remarkable characteristics. I will put forward suggestions based on these two features. 2 we should make this skill tree compensate for its current deficiencies to a certain extent (either by giving strength through numerical values or increasing its interestingness). At present, Wendy's weakness is mainly due to her relatively low attack multiplier. Only when she and Abigail attack the same target can the multiplier increase to 1.15. However, since Abigail's health is currently not enough to support Wendy in a boss battle, Wendy mostly needs to ride a beefalo to fight against bosses. 3 one aspect that determines whether it can be favored by Wendy's hardcore players is whether it aligns with the character's backstory. I will use new players, proficient players, and top-level players to classify game players in terms of skills. (This classification is just to make it easier to express the effects that the skill tree brings to different players.) New players: They have difficulty surviving a full year and usually die in battles against common creatures (such as Pig Man, Merm, etc.). Proficient players: They can survive for a long time and usually die in battles against boss creatures. Top-level players: They can experience the entire process comprehensively. If they don't want to die, nothing can kill them. I personally divide the suggestions into two parts. One part is simple modifications, and the other part is complex and can even be regarded as a reconstruction of the entire skill tree. The following is the first part. The urn line 1. Remains unchanged. (It's nothing extraordinary, but it's useful.) 2. Alter it so that other flowers can be placed in the urn. (Putting one Dark Petals adds 5 points of physical damage, and putting one Lune Tree Blossom increases the HP cap by 20 points. When four Dark Petals are inserted, a total of 25 points of physical damage bonus is obtained, and when four Lune Tree Blossoms are inserted, a total of 100 points of HP bonus is achieved. Only one urn can be effective.) (Reducing sanity consumption is not very useful for proficient and top-level players. For new players, when engaged in long battles with monsters, most of them lose health points faster than SAN. Moreover, collecting Dark Petals and Lune Tree Blossoms can also encourage players to explore. ) 3. Change it so that Abigail can obtain a 500-point shield. (Perhaps it can be adjusted to the fourth point, but I personally place it in the third. If you successfully put in four Lune Tree Blossoms, Abigail will have 700 HP. If it remains at 600 points, it might be a bit too powerful when combined with my subsequent changes.) 4. Modify it so that Wendy can use wax to wax the petals, preventing them from rotting and still allowing them to be placed in the urn. (Reduce petal consumption.) The potion line 1. Remain unchanged. 2. Change to Shield Elixir, with the effect that Abigail gains 100 points of shield.(For top-level players, Abigail generally doesn't die easily. Moreover, even if used, it can't obtain immediate combat power and they can only be forced to end or fight independently. For proficient and new players, this elixir might play a certain role when their Abigail dies unexpectedly. However, due to the mandatory requirement of the urn line to work at the base for several minutes, I personally think this elixir can effectively solve this problem. ) 3. Remain unchanged. 4. Remain unchanged. The Little Spook Line remains unchanged. Tombstone Line 1. Change it so that Wendy can decorate a tombstone with flowers, creating a neutral ghost and being able to have a conversation with it. 2. Wendy can fulfill the last wish of the ghost. After the last wish is fulfilled, the tombstone can be relocated and the ghost can be hired by consuming Mourning Glory.(Regarding the last wish of the ghost, personally, it is similar to the pearl task. You give the ghost the item it wants, and the ghost gives you some rare items such as gems, gears, blueprints, etc.)(Spiritualism is Wendy's characteristic and should be reflected in the skill tree, rather than simply relocating the tombstone, which is something that anyone can do.) 3. Remain unchanged. The Abigail line remains unchanged. The moon line 1. Remains unchanged. 2. Remains unchanged. 3. The transformation condition of Abigail is changed to that the first transformation must occur during a full moon. After that, Wendy can use the Star Caller's Staff/Moon Caller's Staff to change Abigail's state. Abigail's damage is increased from 200 points to 300 points and the 1-second stun time after attack is removed. (The second version of Moon Abigail really should be nerfed, but it shouldn't have such a significant reduction.Moreover, for new and proficient players, it's very difficult for them to defeat the Celestial Champion. So personally, I think the Moon Abigail state shouldn't be so weak. Instead, it should be more of a reward. ) The shadow line 1. Remain unchanged. 2. Add that after using the Shadow Elixir, the drops from the creatures killed by Abigail will become the same as those when killed by a character with low sanity.(This might effectively improve the quality of life. Players don't have to use the Nightmare Amulet to force themselves to lower their sanity.) 3. Remain unchanged. The other lines 1.Change it so that n Mourning Glory and n Butterfly Wings can be used to generate n Butterflies. (I understand you. It is to facilitate players to reuse small animals. However, the consumption of Mourning Glory is too large and it is also very troublesome to use. Therefore, I hope that the number of items produced at one time can be increased to an appropriate level. ) 2.The garland is changed into an item similar to the beanie. The potion effect can remain after taking off the garland, but only one kind of effect can be used. (It is recommended to enhance the potion effect and not keep it at the original level, otherwise it will only become a quick Moggles.) 3.Remain unchanged 4.Remain unchanged In my opinion, all of the above are aspects that are relatively easy to modify and can be quickly added to the existing skill tree, making the skill tree even better. I'll upload the detailed information about more complicated changes later. It will mainly focus on two aspects: alchemy and spiritualism. (There are still some things that I haven't figured out how to modify yet and I need some time.) Whoever you are, please don't attack or insult others casually under this post. 无论你是谁,希望在这个帖子下请不要随意攻击侮辱他人。 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/ Share on other sites More sharing options...
Lee lol Posted December 11, 2024 Share Posted December 11, 2024 Very good advice. Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773709 Share on other sites More sharing options...
Fengfan Hertz Posted December 11, 2024 Author Share Posted December 11, 2024 1 hour ago, Lee lol said: Very good advice. Thanks for your reply.It enabled me to get connected to the network. 感谢你的回复,让我联上了机。 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773730 Share on other sites More sharing options...
Lee lol Posted December 11, 2024 Share Posted December 11, 2024 20 minutes ago, Fengfan Hertz said: Thanks for your reply.It enabled me to get connected to the network. It seems that people all over the world are the same and have the same taste. Troller. 感谢你的回复,让我联上了机,看起来全世界的人都一样都好这口,串子。 你在说什么?我是中国人 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773740 Share on other sites More sharing options...
Xplan Posted December 11, 2024 Share Posted December 11, 2024 Just now, Lee lol said: 你在说什么?我是中国人 大概是觉得你在阴阳,老实说串子的定义越来越被过度扩张了 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773742 Share on other sites More sharing options...
Fengfan Hertz Posted December 11, 2024 Author Share Posted December 11, 2024 5 minutes ago, Lee lol said: 你在说什么?我是中国人 不,我只是在说在这个论坛上正常反馈没人听,情绪宣泄一堆人看。天天吵吵我们只会说,嗯很抱歉我可能表达的不是很清晰 Just now, Fengfan Hertz said: 不,我只是在说在这个论坛上正常反馈没人听,情绪宣泄一堆人看。天天吵吵我们只会说,嗯很抱歉我可能表达的不是很清晰 28 minutes ago, Fengfan Hertz said: 看起来全世界的人都一样都好这口,串子。 也许我应该把后半部分画上删除线,稍后我会删除他的 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773744 Share on other sites More sharing options...
Xplan Posted December 11, 2024 Share Posted December 11, 2024 Just now, Lee lol said: 他自己说不要攻击别人,然后说我是串子… 我猜是对这种“很棒的点子”“值得被看见”“很具有建设性”的氛围不太适应 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773745 Share on other sites More sharing options...
Lee lol Posted December 11, 2024 Share Posted December 11, 2024 1分钟前,Fengfan Hertz说: 不,我只是在说在这个论坛上正常反馈没有人听,情绪宣泄一堆人看。天天吵吵我们只会说,嗯,很抱歉,我可能表达的不太清晰 不知道,感觉不隐藏好点?更能吸引别人注意 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773746 Share on other sites More sharing options...
Xplan Posted December 11, 2024 Share Posted December 11, 2024 Just now, Fengfan Hertz said: 不,我只是在说在这个论坛上正常反馈没人听,情绪宣泄一堆人看。天天吵吵我们只会说,嗯很抱歉我可能表达的不是很清晰 其实就那几个混眼熟的战犯,超爱跳脸讽刺,完了还睁眼瞎假装看不见别人的建议 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773749 Share on other sites More sharing options...
Fengfan Hertz Posted December 11, 2024 Author Share Posted December 11, 2024 The following is the second part. Personally, I think these might be difficult to implement in the short term as their mechanisms are more complicated compared to the ones mentioned above (it's not just about simply piling up numerical values). And I will also explain in detail why I've given such suggestions. Firstly, as mentioned before, the main features of Wendy compared to other main characters lie in that she can use potions that are effective on Abigail and that she can perform spiritual communication. So I've decided to enhance her traits and make her more interesting from these two aspects. Special Potions (I think it can replace the ability to sacrifice animals in the Shadow line). Use the drops from bosses and Mourning Glory to craft a special potion to obtain certain characteristics of the bosses. Resurrection Workshop (It will replace the way of using one Butterfly Wing and four Mourning Glory to exchange for a butterfly). When you collect all the drops of a creature, you will be able to resurrect this creature (excluding bosses). (The reason why I created these two skills is that I think as the plot progresses, the characters are bound to grow. So I hope to add some more powerful abilities to reflect the growth of the characters. I placed them in the Shadow category because I think Maxwell, as the former King of the Shadows, would possess some special knowledge. Personally, I think that when Maxwell meets Wendy and if Wendy asks, Maxwell will teach her some safe knowledge. And undoubtedly what she desires most is something related to resurrection.) In the alchemical direction, the dead are resurrected while the living remain alive. Approaching the Inevitable, which can also be called Feigning Death (I think it can replace the third item in the Gravestone line). Through communicating with the dead before in the Gravestone line, she has gained a deeper understanding of death and crafted this item. After learning it, Wendy can craft gravestones and feign death. The crafting condition for feigning death is a gravestone plus four wooden boards. Once used, something similar to a tomb will be generated, and Wendy can enter it and enter a sleeping state. After entering, the hatred of all creatures towards Wendy will disappear immediately. Inside, Wendy's health and hunger will not change, and her sanity will be restored to full. One day after entering, the character can explore in the form of a ghost. At the same time on the second day, the character will come out of the tomb. (No matter where the ghost is, it will dissipate immediately.) Spiritual Altar (It will replace the Resurrection Altar). The appearance of the altar remains unchanged and it has a sanity restoration aura of 10 per minute. Abigail can be made to haunt it, and after haunting, a virtual image similar to Wendy will be generated. It won't approach Wendy. It will automatically collect the drops around it, and when there is any tool in the inventory and there is an executable target, it will perform the corresponding action. The corresponding tool in the inventory will consume durability. During the existence of the virtual image, Wendy can move freely, but when the virtual image is attacked or leaves the altar beyond a certain range, the virtual image will disappear automatically and Wendy will be forcibly transferred to wake up near the altar. (During the existence of the virtual image, the sanity value will continuously decrease.The items obtained by the virtual image will be piled up around the altar in the form of drops.) The reason why I designed this skill is that Wendy herself has a serious self-destructive tendency and is always looking forward to the arrival of death. Through communicating with the dead, she has learned more about the mysteries of death. In the spiritual communication direction, the living go to death while the dead remain dead. P.S. If these suggestions can really be adopted, I also have a small suggestion regarding appearance: A flower can be placed on each of the upper sides (the upper left corner and the upper right corner) of the skill panel. As more skill points are added to either side, one flower will bloom better while the other one will be in a worse state. If you have any questions, feel free to ask and I'll do my best to answer them. The hidden content is the Chinese translation. Spoiler 以下为第二部分 我个人认为这些在短期内可能是难以实施的,他们的机制相较于上面的更加复杂(不在于只是简单的数值堆砌 )。我也会去详细解释我为什么要给出这样建议的原因。 首先正如前面所说到的 windy相较于其他主要角其他角色的主要特征在于它可以使用对于阿比盖尔生效的药剂和它能够进行通灵 所以我决定从这两个方向来增强她的特质和趣味性。 特性药剂(我认为它可以替代暗影线的献祭动物能力)通过boss的掉落物和哀悼荣耀来制作一种特殊药剂以获得boss的某种特性。 复活工坊 (它将取代使用一蝴蝶翅膀+四个哀悼荣耀来换取一只蝴蝶。) 当你集齐一个生物的所有掉落物时你将可以复活一个此生物(不包含boss ) (我制作这两项技能的原因是因为我认为随着剧情的推进,人物一定会有所成长。所以我希望向其中添加一些更加强大的能力,体现人物的成长。我把它们放在暗影,是因为我认为麦斯威尔作为前暗影之王他会有一些特殊知识,我个人认为他在碰到温蒂后,如果温蒂询问,麦斯威尔会教给她一些安全的知识。而她最渴望的无疑是与复活相关的。) 在炼金方向,死者复生,而生者仍存 接近不可避免之事 也可以叫做假死(我认为它可以取代墓碑线的第三条)而通过墓碑线之前的与死者交谈,她对于死亡有了更深刻的认识,她制作了这样物品。 。学习之后温蒂可以制作墓碑和假死。假死的制作条件为墓碑加上四个木板。 使用后生成一个类似于墓穴一样的东西,温蒂可以进入其中并进入睡眠形态,在进入之后所有生物对温蒂仇恨即刻消失。 在其中Wendy生命值,饱食度不会发生改变,理智回复满值。 进入之后的一天时间 ,人物可以以鬼魂形式进行探索。第二天同一时刻,人物会从墓中出来。(无论鬼魂处于哪里,立刻消散) 通灵祭坛(它将替代复活祭坛) 祭坛外观不变,拥有一个理智回复的光环 10/每分钟,可以使用阿比盖尔作祟,作祟后会产生一个与温蒂的相似的虚影,它不会靠近温蒂。它会自动地收集它周围的掉落物,并且当物品栏中持有任意工具时,如果有可执行的目标,它将执行对应的动作。物品栏中的对应工具消耗耐久。在虚影存在期间,Wendy可自由移动,但当虚影受到攻击或虚影离开祭坛超过一定范围后,虚影自动消失,windy将强制转移到祭坛附近醒来。(虚影存在期间理智值,持续降低。 ) 我设计这项技能的原因是,Wendy本身具有严重的自毁倾向,她总是在期待着死亡的到来, 通过与亡者对话,她了解到了更多关于死亡的奥秘。 在通灵方向,生者赴死,而死者仍亡 Ps如果真的能采纳的话,我还有一个外观方面的小建议:是可以在技能面板的上方(左上角和右上角)各放置一朵花,随着左右两侧的技能点哪方更多一朵花开得更好而另一朵花更差 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773802 Share on other sites More sharing options...
2390508611 Posted December 11, 2024 Share Posted December 11, 2024 It looks great.Maybe Klei should hire you as a consultant. They seem to lack imagination on Wendy(or have any concerns?) 超棒! Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773979 Share on other sites More sharing options...
2390508611 Posted December 11, 2024 Share Posted December 11, 2024 1 minute ago, Fitzee said: 别说那些了,拜托。 I may be too excited. But I do think this is very good. Recently, everyone seems to be only focused on DPS or giving Abigail survival ability, and almost no one wants to do anything about Wendy's inner self Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1773986 Share on other sites More sharing options...
Fengfan Hertz Posted December 12, 2024 Author Share Posted December 12, 2024 7 hours ago, 2390508611 said: It looks great.Maybe Klei should hire you as a consultant. They seem to lack imagination on Wendy(or have any concerns?) 超棒! Thank you for your reply. You're too kind. I believe Klei might just need some inspiration, and perhaps our posts can provide them with exactly that (or perhaps not). Anyway, at least we have a month's time. 感谢你的回复,过誉了,我相信科雷也许只是需要一些灵感,也许我们的帖子能提供给它这样东西(也许不会),不论如何,至少我们有了一个月的时间。 Link to comment https://forums.kleientertainment.com/forums/topic/162245-opinions-and-suggestions-on-wendys-skill-tree-revamped-version/#findComment-1774284 Share on other sites More sharing options...
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