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Suggestions for modifying Wendy's Skill Tree (making life easy, simple, and interesting is the purpose of these suggestions)


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      Due to my unforeseen circumstances, this post will be published in advance. (Bilingual in Chinese and English)
      Firstly, Wendy is a young girl who has lost her loved ones and has a certain understanding of spiritual communication. (This is her core setting)
      And now she has a certain understanding of resurrection (new settings added)
      All the values added can be changed (I am not a professional numerical planner)

 

Ash urn line
      1 remains unchanged

      Change 2 to allow other flowers to be placed in the urn (one Shadow Flower adds 5 points of damage, one Moon Flower adds 20 points of HP maximum) (only one urn can take effect, and an additional 5 points of damage will be added when there are four Shadow Flowers, and an additional 20 points of HP will be obtained when there are four Moon Flowers)
     3 Abigail can receive 500 shield points (cost 250 seconds)
     4 Wendy can use wax to wax the petals to prevent them from rotting (they can still be placed in the urn)

 

Pharmacy line
     1 remains unchanged
      Change 2 to Shield Potion, which has the effect of giving Abigail 100 Shield points.
      3 remains unchanged.
      4 remains unchanged.

 

The small scare line will not be modified.
 

Tombstone line
     1Wendy can use flowers to decorate tombstones, creating a neutral ghost that can talk to the ghost.
     2 Wendy can fulfill the ghost's last wish. After the last wish is fulfilled, the tombstone can be relocated, and ghosts can use mourning glory to hire.
     3Wendy can erect a monument for her deceased companions, which will then generate a neutral ghost (non tradable). You can use mourning glory to hire.

 

The Abigail line will not be modified
 

Other lines
      1Can you delete these equations? We don't need these humorous things. If you insist on keeping it, please change it to collect all kinds of fallen objects of a creature and use Mourning Glory to resurrect it. Resurrection of boss like creatures is not allowed
      2 flower garlands become items similar to berets. The medicinal effect can exist after removing the flower wreath, but only one type can be used.
      3The altar will provide rational response and no longer offer resurrection. You can use Abigail's mischief to obtain Abigail's phantom (similar to Wendy's individual, Abigail will disappear at this time)
The phantom maintains a certain distance from Wendy. The phantom will disappear after being attacked by oneself or Abi. The phantom will automatically pick up the fallen objects around it. If Wendy holds a specific tool and there are trees available for work, she will start automatically (for example, when Wendy holds an axe and there are trees around, she will cut them down, even if the axe is not in the handheld position. When the phantom works, the tool will automatically drop its durability). After the phantom disappears, Wendy will obtain these items in the equipment rack. (If it exists near the altar in the form of a falling object, the satiety during the existence of the phantom will be consumed twice, and reason will gain some consumption. After the phantom disappears, Wendy will be forced to wake up from near the altar.)

 

Moon Line
Abigail's attack vulnerability effect will be improved to some extent.
2. It can be used to make moon elixirs, and after use, Abigail can emit light at night and gain a certain level or ordinary damage boost. (Depending on the preparation time of the potion, it is normal damage during the day and dusk, and surface damage at night)
3. Abigail gains moon energy, and her first transformation must occur during a full moon. She can use the Star Staff/Moon Staff to change her state. Change 200 damage points to 300 damage points. Remove the 1-second pause time.

 

Shadow Line
1Abigail received some protection.
2After adding and using the potion, the drops of creatures killed by Abigail will become drops of characters killed under low rationality.
3After participating in killing bosses, Abigail can gain some of their characteristics.(Only one permanent effect can be obtained, if you want to replace or keep using pure fear) (For example, killing a giant deer can result in a freezing effect, killing a deer or goose can result in an electric shock effect, killing an ant lion can result in damage reduction, killing a bear badger can result in a collision volume effect for the giant beast, killing a queen bee can result in slow speed/counterattack damage, etc.)


关于温蒂技能树的修改建议(让生活轻松,简单,有趣是这些建议的宗旨)
鉴于我临时有事这篇帖子将提前发布。(中英双语)
首先,温蒂是一个失去亲人的少女,她对通灵有着一定的了解。(这是她的核心设定)
并且现在对复活有着一定了解(新增设定)
其中添加的所有数值均可进行更改(我并不是一个专业的数值策划)
骨灰盒线
1 保持不变
2 改为骨灰盒中可以放其他花朵(一朵暗影花加5点伤害,一朵月花加20点hp上限)(只有一个骨灰盒可以生效,且四朵暗影花时额外增加5点伤害,四朵月花时额外获得20点hp)
3 阿比盖尔可以获得500点护盾(花费250s)
4 温蒂可以使用蜡来对花瓣打蜡使其不会腐烂(仍然可以放入骨灰罐中)
药剂线
1保持不变
2改为护盾灵药,效果为阿比盖尔获得100点护盾。
3保持不变。
4保持不变。
小惊吓线不做修改。
墓碑线
1温蒂可以使用花装饰墓碑,产生一个中立鬼魂,可以该鬼魂交谈。
2温蒂可以完成鬼魂的遗愿。遗愿完成后墓碑可以被迁移,且鬼魂可以消耗哀悼荣耀来进行雇佣。
3温蒂可以为死去同伴立碑,之后会产生一个中立鬼魂(不可交易)。你可以消耗哀悼荣耀来进行雇佣。
阿比盖尔线不做修改
其他线
1删掉这些等式好吗?我们不需要这些幽默的东西。如果你非要保留,请更改为收集一个生物的所有种类掉落物后可以使用哀悼荣耀将其复活。不允许复活boss类生物
2花环变为与贝雷帽相似的物品。药效在摘下花环后可以存在,但只能使用一种。
3祭坛将提供理智回复不再提供复活。可以使用阿比盖尔作祟以获得阿比的虚影(类似于温蒂的个体,阿比盖尔在此时会消失)
虚影保持与温蒂的一定距离。虚影会在自己或阿比受到攻击后消失。虚影会自动捡拾周围的掉落,如果温蒂持有特定工具且存在可进行工作她将自动开始(例如当温蒂持有斧子且周围存在树木时,她将砍伐它们,即使斧子不在手持位。虚影工作时,工具相应的会自动掉耐久),在虚影消失后温蒂将获得这些物品在装备栏中。(如果超出以掉落物的形式存在于祭坛附近,虚影存在期间饱食度以两倍消耗,理智会获得一定消耗,并且虚影消失后,温迪将强制从祭坛中附近醒来)
月亮线
1阿比盖尔的攻击易伤效果将获得一定提升。
2可以制作月亮灵药,使用后阿比盖尔在夜晚可以散发光芒,并且阿比盖尔获得一定位面或普通伤害提升。(取决于药剂制作时间,白天及黄昏时为普通伤害,夜晚为位面伤害)
3阿比盖尔获得月亮能量,第1次变身必须在满月时,可以使用星杖/月杖改变其状态。200点伤害改为300点伤害。去除1s停滞时间。
暗影线
1 阿比盖尔获得一定防护。
2 添加使用药剂后阿比盖尔击杀的生物掉落物将变为低理智下人物击杀时的掉落物。
3 阿比盖尔在参与击杀boss后,可以获得他们的一些特性。(只可获得一种永久效果,如果你想替换或保留使用纯粹恐惧即可)(例如击杀巨鹿后获得冰冻效果,击杀鹿鹅获得电击效果,击杀蚁狮获得伤害减免,击杀熊獾获得巨兽的碰撞体积效果,击杀蜂王获得缓速/反伤等等)

It's great to decorate Sisturn with specific items like Fish King to provide a full map buff,including recover her shield when her health is full. This won't let Abigail be tied up there for 5 minutes

4 minutes ago, Lee Sy said:

你不可能把一份失败料理变成发光慕斯或是芦笋冷汤,即使你是沃利,去考虑怎么把它变咸变甜又有什么意义呢?

那至少最后吃起来是甜的

34 minutes ago, Pominsing said:

Wendy's skill tree has been controversial since its release, and making changes based on the current framework will never solve the problem.

 

13 minutes ago, Lee Sy said:

你不可能把一份失败料理变成发光慕斯或是芦笋冷汤,即使你是沃利,去考虑怎么把它变咸变甜又有什么意义呢?

时间不够了,太晚了,没有任何一个设计师会承认自己的失败,所以能改多少改多少吧。

39 minutes ago, Fengfan Hertz said:

 

时间不够了,太晚了,没有任何一个设计师会承认自己的失败,所以能改多少改多少吧。

所以我在更新后的态度一直是推迟温蒂的更新,我们可以再等三个月,但不能接受温蒂的技能树就这样一锤定音了,女武神就是这样,她的技能树已经不可能再得到修改了。如果Jason不了解温蒂,那等小恶魔的技能树尘埃落定后,完全可以让他的同事帮他设计,不是吗?

Oh my goodness, I love that you've designed almost all of the skill tree. It would be nice if the designer saw this post before designing it, it would provide a lot of inspiration.
I love the warmth of Wendy's warmth with the idea of you bringing Abigail to life, so that she can pick up things on the ground like Maxwell's villain;
I like your more interaction with the urn and the changes to the tombstone, which are fun and in line with Wendy's personality;
I like your idea of converting Abigail forms with a lunar scepter or a star scepter, it's really convenient;
I like the final ability of Shadow Line, which gets different traits depending on the boss Abigail killed. Very cool.

 

2 minutes ago, Lee lol said:

Oh my goodness, I love that you've designed almost all of the skill tree. It would be nice if the designer saw this post before designing it, it would provide a lot of inspiration.
I love the warmth of Wendy's warmth with the idea of you bringing Abigail to life, so that she can pick up things on the ground like Maxwell's villain;
I like your more interaction with the urn and the changes to the tombstone, which are fun and in line with Wendy's personality;
I like your idea of converting Abigail forms with a lunar scepter or a star scepter, it's really convenient;
I like the final ability of Shadow Line, which gets different traits depending on the boss Abigail killed. Very cool.

 

Thank you for your reply.
Yes, spiritual communication is people's nostalgia for the deceased. People always hope to talk to the deceased, but in reality it is always impossible. Wendy possesses this ability in the game, so I hope she can demonstrate it, which is her trait. (Instead of rudely relocating tombstones.)
The experience of Abigail and Wendy is a tragedy, and although things cannot be undone, having a dream is always reasonable.

27 minutes ago, Lee Sy said:

所以我在更新后的态度一直是推迟温蒂的更新,我们可以再等三个月,但不能接受温蒂的技能树就这样一锤定音了,女武神就是这样,她的技能树已经不可能再得到修改了。如果Jason不了解温蒂,那等小恶魔的技能树尘埃落定后,完全可以让他的同事帮他设计,不是吗?

尽量发表积极些的内容,别在这个贴下直接冲人,给我们这些温和派一个机会。

54 minutes ago, Fengfan Hertz said:

尽量发表积极些的内容,别在这个贴下直接冲人

除非你把“完全可以让他的同事帮他设计”视为对Jason的攻击。

Specifically, I think it's more useful to put moonflowers in the urn than 600 fake HP, for example, a moonflower is 80, and 4 flowers are 320, then Abi's HP is 920, and it won't be too op, because the moonflower is not particularly easy to obtain, and it will rot. The process of collecting moonflowers is also more interesting than hanging out for five minutes.
It's fun to talk to ghosts about the tombstone line, but it requires not only new lines, stories, but also new code, which can be a bit of a lot of work. What exactly is the ghost's last wish, and is it the same as the mission of the little scare? Hire ghosts, now that ghosts don't have a grudge for Wendy, and will hate other creatures, this doesn't feel necessary. The third point is the same as the second point.
The sanity of the altar was restored and the urn was repeated. Personally, I really like the idea of the Phantom, and although it doesn't work much, it does fulfill Wendy's wish.
The moon line and the shadow line look a bit unbalanced, the moon is pure damage, and the shadow is Qol, but I think this design is acceptable, after all, I am used to using the console to change skills.

具体来说,我觉得在骨灰盒里放月花比600的假hp更有用,比如一朵月花80,4朵就是320,那么阿比的血量就是920,而且也不会太过op,因为月树花不是特别容易获得,并且它会腐烂。收集月花的过程也比挂机五分钟要有意思。
关于墓碑线,和鬼魂交谈很有意思,但这不仅需要新的台词,故事,还要写新代码,可能工作量会有点大。鬼魂的遗愿具体指什么,是和小惊吓的任务相同吗?雇佣鬼魂,现在鬼魂对温蒂已经没有仇恨,并且会仇恨其他生物,这个点感觉没有必要。第三点同第二点。
祭坛的理智恢复和骨灰盒重复了。我个人很喜欢虚影的想法,虽然作用不大, 但是完成了温蒂的心愿。
月亮线和暗影线看起来有点不平衡,月亮是单纯的伤害,暗影是qol,不过我觉得这种设计也可以接受,毕竟我习惯用控制台换技能。

14 minutes ago, Lee lol said:

Specifically, I think it's more useful to put moonflowers in the urn than 600 fake HP, for example, a moonflower is 80, and 4 flowers are 320, then Abi's HP is 920, and it won't be too op, because the moonflower is not particularly easy to obtain, and it will rot. The process of collecting moonflowers is also more interesting than hanging out for five minutes.
It's fun to talk to ghosts about the tombstone line, but it requires not only new lines, stories, but also new code, which can be a bit of a lot of work. What exactly is the ghost's last wish, and is it the same as the mission of the little scare? Hire ghosts, now that ghosts don't have a grudge for Wendy, and will hate other creatures, this doesn't feel necessary. The third point is the same as the second point.
The sanity of the altar was restored and the urn was repeated. Personally, I really like the idea of the Phantom, and although it doesn't work much, it does fulfill Wendy's wish.
The moon line and the shadow line look a bit unbalanced, the moon is pure damage, and the shadow is Qol, but I think this design is acceptable, after all, I am used to using the console to change skills.

具体来说,我觉得在骨灰盒里放月花比600的假hp更有用,比如一朵月花80,4朵就是320,那么阿比的血量就是920,而且也不会太过op,因为月树花不是特别容易获得,并且它会腐烂。收集月花的过程也比挂机五分钟要有意思。
关于墓碑线,和鬼魂交谈很有意思,但这不仅需要新的台词,故事,还要写新代码,可能工作量会有点大。鬼魂的遗愿具体指什么,是和小惊吓的任务相同吗?雇佣鬼魂,现在鬼魂对温蒂已经没有仇恨,并且会仇恨其他生物,这个点感觉没有必要。第三点同第二点。
祭坛的理智恢复和骨灰盒重复了。我个人很喜欢虚影的想法,虽然作用不大, 但是完成了温蒂的心愿。
月亮线和暗影线看起来有点不平衡,月亮是单纯的伤害,暗影是qol,不过我觉得这种设计也可以接受,毕竟我习惯用控制台换技能。

Regarding the idea of adding HP to Moon Flower, I personally prioritize caution, as I have added shield potion to the potion, which means that Abigail will hardly die instantly in battle (700+500 is equivalent to being able to withstand at least 6 boss attacks)
Of course, these values need to vary according to actual conditions (if the shield agent is expensive, the HP given by Yuehua will be higher)

As for the tombstone, I think it will be a big project (but now it can only produce the part of the transaction). Kleilei can add some stories of the dead to it, so that we can learn more about the background

As for the last wishes, my personal reference is the Pearl Mission. You give the ghost the items he wants, and the ghost gives you some rare items (gems, gears, blueprints, etc.)

I haven't really thought about the usefulness of hiring ghosts. Maybe we can attack Shadow Monsters?

If the altar responds rationally, it's just to fit the setting. Wendy looked at her photo with Abigail in front of the altar, feeling warm, and then began a beautiful dream
Nanke Yimeng is the best summary

In terms of balance, the Moon Line damage should be 5-10 percentage points higher than the Shadow Line damage in my expectations
In terms of Shadow, my personal idea is to use multiple abilities like Pok é mon to deal with different bosses
(Celestial heroes and Shadow weavers, the abilities I give are called perverts, after all, they are the ultimate bosses.)
Kill celestial bodies, Abigail gains permanent light source, rational aura, attack probability hypnosis
Kill the Shadow Weaver. When Abigail is present, the Shadow Monster becomes neutral and Abigail can attack it

关于月花加hp的想法,我个人是以谨慎为主,毕竟我在药剂中添加了护盾药剂,这意味着阿比盖尔在战斗中几乎不会瞬间死亡(700+500等于至少能承担boss6次攻击)
当然这些数值是需要根据实际变化(护盾药剂如果是昂贵的话,月花给予的HP就要更多一些)

关于墓碑,我个人的想法它将会是一个大工程(但现在可以只制作交易的部分),科雷可以向其中添加一些死者的生前故事,以让我们了解更多的背景

关于遗愿的话个人参考是珍珠任务,你给予鬼魂他想要的物品,鬼魂给予你一些稀有物品(宝石,齿轮,蓝图之类的)

关于雇佣鬼魂的话,用处确实没仔细想。也许可以攻击影怪?

祭坛理智回复的话,只是为了贴合一下设定。(温蒂在祭坛前看自己与阿比盖尔的合照,感到温暖,然后开始一场美梦。)
南柯一梦就是最好的概括了

平衡的话,月亮线伤害在我的预期中应该高于暗影线5~10个百分点
暗影的话,个人想法是像宝可梦一样,多种能力以应对不同的boss
(天体英雄和织影者,我给的能力才叫变态,毕竟是终极boss.)
击杀天体,阿比盖尔获得永久光源,理智光环,攻击概率催眠
击杀织影者,阿比盖尔存在时,影怪变为中立,阿比盖尔可攻击影怪

19 minutes ago, Fengfan Hertz said:

Kill celestial bodies, Abigail gains permanent light source, rational aura, attack probability hypnosis

20 minutes ago, Fengfan Hertz said:

击杀天体,阿比盖尔获得永久光源,理智光环,攻击概率催眠

20 minutes ago, Fengfan Hertz said:

If the altar responds rationally, it's just to fit the setting. Wendy looked at her photo with Abigail in front of the altar, feeling warm, and then began a beautiful dream

19 minutes ago, Fengfan Hertz said:

祭坛理智回复的话,只是为了贴合一下设定。(温蒂在祭坛前看自己与阿比盖尔的合照,感到温暖,然后开始一场美梦。)

Additionally, hypnosis may be a bit too strong
As for the altar, it was originally intended as a way to collect basic materials (stones, branches), but it should be more of an emotional consideration

补充,催眠的话可能有点过于强壮了
祭坛的话,原本是想作为一个收集基本素材(石头,树枝)的方式,不过更多的应该是情感上的考量

7 hours ago, Wendigail said:

It's great to decorate Sisturn with specific items like Fish King to provide a full map buff,including recover her shield when her health is full. This won't let Abigail be tied up there for 5 minutes

Thank you for your reply. For players, ease and freedom are important reasons for choosing a character to play
(Does "Fish King" refer to the King of the Merms related to Wurt?)

7 hours ago, Fengfan Hertz said:

Thank you for your reply. For players, ease and freedom are important reasons for choosing a character to play
(Does "Fish King" refer to the King of the Merms related to Wurt?)

Yeah Merms King, that skills actually set goals in game, let players strive for benefits and sense of achievement

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