Jump to content

Walter doesn’t need an ammo bag and here’s why


Recommended Posts

7 hours ago, Lee Sy said:

但有一个弹药袋也没什么坏处不是吗,如果你不喜欢,不点就是了,毕竟沃尔特的技能点也比较珍贵,你完全可以选择其他更有价值的技能。

the bad effective is that it increase the workload of desinger:)

25 minutes ago, yzb44 said:

the bad effective is that it increase the workload of desinger:)

看看温蒂吧,Jason从裹尸布到新花环重做了多少内容,太可怜了,一直在做最多的调整,但他还是不知道玩家想要什么。

1 hour ago, OMEGASCRUFF said:

I just kept Thulecite Fragments, Moon Rock, Purple Gemstones, Moon Shards, Gunpowder, and Flint in Woby and just crafted whatever I needed before a fight. Added Pure Horror after Fuelweaver. 

I have been doing the exact same thing and tbh as much as its convenient i genuinely fail to see a reason to not have a marble bag, Woby went from being a personal chester to literally an ammo bag that RUNS AWAY in combat, also its not like Walter has too many skills, you could easily replace projectile pro 2 for a bag because as it stands now having to use 2 entire skill points for 10 extra ammo is kinda ridiculous.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...