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Will the gravestone skills still be getting improvements?


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Last weeks forum post mentioned that the goals were to increase mourning glory usability (done), team spirit skills (mentioned its still in considreation), and gravestone applications. 

While the evil flower immunity got transferred over from dark petals 1, the tier 3 version of this perk is still far too sotuational, as enough graves spawn naturally, and necessitating death for further gravestone production isnt great. 

So is the skill still being looked at, or were the changes scrapped? IMO its the last big thing holding back Wendys skill tree from being truly great, so I really hope ot gets some love.

Regardless, thanks for all the work done on the tree. Theres so many fun things to play around with noe.

我觉得这个技能还可以,比较注重风味,比如你可以在队友死后做个纪念碑,写下他的死因,这应该很搞笑,考虑到不是那么实用,作为第三个技能是有意义的,因为你可以通过不点亮他来节省技能点

I think this skill is okay, it's more flavor-oriented, for example you can make a monument for your teammate after he dies and write the reason for his death, which should be hilarious, considering it's not that practical, it makes sense to use it as a third skill, because you can save skill points by not lighting him up

12 minutes ago, Lee lol said:

我觉得这个技能还可以,比较注重风味,比如你可以在队友死后做个纪念碑,写下他的死因,这应该很搞笑,考虑到不是那么实用,作为第三个技能是有意义的,因为你可以通过不点亮他来节省技能点

I think this skill is okay, it's more flavor-oriented, for example you can make a monument for your teammate after he dies and write the reason for his death, which should be hilarious, considering it's not that practical, it makes sense to use it as a third skill, because you can save skill points by not lighting him up

I agree with that, the flavour isnt bad, but its a tier 3 skill. With how insight intensive Wendys skill tree is,  Its almost never going to be seleted, and thats a shame. They should be powerful to encourage choice aand diversity. I hope they add this function to grave rreocation and add a new benefit to the tier 3 version, like temperature protection.

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