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Ideas for Wortox Alignment Bonuses


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I've been thinking of how the devs said that Wortox will be getting more substantial gameplay-changing bonuses for his alignments. Here are some ideas (one from each):

Nice

1. Catcoons, Pigmen, Bunnymen are now neutral to you. (I've seen others suggest this one)

2. Your map teleports leave a short duration wormhole behind, that other players can jump through to go to your location. (Steps on Lifegiver 3 a bit)

3. Healing now provide a run speed buff to you and nearby players.

Naughty

1. When you go over your soul limit, you get an 8 second window before you overload. Some time to try to drop souls, or shove them into a jar.

2. Soul hops and echo hops now do a small AOE around you for 15 damage.

Neutral

Will neutral alignment provide anything? Or will you just get no bonus? If you do:

1. Move the "free pan flute use" perk to here

2. Wortox uses slightly less durability on a pan flute than other characters, so you get more uses out of it

 

That's all I had. What would you like to see? What do think we will get?

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