Valak Posted November 24, 2024 Share Posted November 24, 2024 Hi, so I have another suggestion on a possible walter's skill perk - that is a "Near Miss" mechanic. Basically what it does is rewarding a walter player for barely dodging an incoming attack a certain distance away by automatically using the ranged weapon/slingshot that he is currently equipping or in his inventory without using up the durability/ammo as well as not locking him in an attack animation. (Moreover if the held item is a boomerang, it will not bee needed to manually catch them). This could fit well with Walter's "Don't get hit" playstyle as well as rewarding more-skilled players with a free damage if they so do choose to live dangerously. Link to comment https://forums.kleientertainment.com/forums/topic/161066-walter-suggestion-near-miss-mechanic/ Share on other sites More sharing options...
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