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Wendy's skilltree revision suggestions


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Well, obviously, Wendy's skilltree still has drawbacks. The following text will list them, as well as my suggestions for the skill tree.

In real combat against bosses, Abigail is usually killed first. That's because Abigail has only 600 health, and most of the bosses' damage ranges from 75 to 200. I'm expecting a Planar Entity, but where? Dude, Bernie has 2000+ health, three times more! Why does Bernie have a Planar Entity but not Abigail?

Blessed Sisturn:

1,

That's one of the funniest parts of the skilltree,the petals remain longer? Are petals the very expensive thing? Or Abigail dies too often so Wendy must ALWAYS fill the sisturn? Huh?

We can change it as putting different things into sisturn gives Abigail various bonuses,like dark petals can give attack increase or mourning glory can increase health.

2,

That's a bit useful.

3,

Emm, need I repeat it?"Abigail has only 600 health, and most of the bosses' damage ranges from 75 to 200.",the main point is not health,it's damage reduction!This skill is pretty much pointless except for having Abigail "guard duty"by the sisturn.

Dark petals

1,

Obviously that Klei repeat this is to emphasize that four normal petals are much more expensive than a mourning glory and four dark petals,I'm pretty sure about that.

2,

"In real combat against bosses, Abigail is usually killed first."I hate to repeat my words.

Vengeful ghost

Does it really help in battles on bosses?Especially in the rift_portal world that is flled with crazy cratures?

Team spirit

1,I love the description of this skill ,but in real combat, this is not useful.I can use a cane to run away with Abigail instead of just standing there to call her("You are supposed to be invisible,Abigail!")

Can we develop a skill that Abigail can dodge attack?

2,

Aha!I'm very sure that my Wolfgang teamates will be charmed by Abigail's cute 0 damage dash and beat a dozen of Deerclops for me,thank you Klei!

3,

Emm,so does this really work on enemies except varg and spider queen? But roarling Abigail is cute, that's for sure.

Allegiances

The most! Planar Entity!

Moon:

There's two things to say.

Abigail's attack rate is so low that the vulnerability effect can't always stay.

I need a moondial and a full moon to change the state of Abigail? Is this really too much trouble?

Shadow:

What? Wendy has to bring a backpack of butterflies when hunting spiders?How about modifying it so that Abigail releases an attack every time a creature around her dies?

Chinese version

显然,温蒂的技能树缺点一堆。以下将列出它们,以及我对技能树的建议。

在实际打boss中,阿比盖尔通常是第一个系内的。这是因为阿比只有600血,而大多数boss一巴掌能拍掉75到200血。我想阿比能带个位面实体抵抗,哪去了?牢哥,伯尼2000+血,是阿比的三倍多!为什么伯尼有位面实体抵抗而阿比没了?

Blessed Sisturn:

1,
这是技能树中最有病的部分之一,花瓣持续时间更长?花瓣挺贵吗?还是阿比库库死以至于温蒂必须总是填满骨灰罐?嗯?

我们可以改变这一点,将不同的东西放入骨灰罐可以给阿比各种加成,比如深色花瓣可以增加攻击力,或者悲伤荣耀可以增加生命值。

2,
这有点用处。

3,
嗯,我需要重复吗?“阿比只有600生命值,而大多数boss一巴掌能拍掉75到200血。”主要问题不是生命值,而是伤害减免!除了让阿比在骨灰罐旁边罚站之外这个技能几乎实战没用。

Dark petals:

1,
显然科雷重复这一点是为了强调四个普通花瓣比一个哀悼荣耀和四个深色花瓣要贵得多(确信)。

2,
“在实际打boss中,阿比通常是第一个系内的。”我不想重复一遍。

Vengeful ghost:

这真的有助于打boss吗?特别是在充满各种疯子和击退的裂隙后世界中?

Team spirit:

1,我超喜欢这个技能的描述,但在实际战斗中这有个毛用。我可以用拐杖带着阿比润了,而不是只是站在那里喊她(“你特么是隐形的,阿比盖尔!”)

我们可以开发一个阿比可以躲避攻击的技能吗?

2,
啊哈!我非常确定我的冈子队友会被小阿比可爱的0伤害冲刺萌到,然后给我库库刷鹿哥,谢谢Klei!

3,
嗯,这真的对于打除了座狼和蜘蛛女王之外的敌人有效吗?但是确实,咆哮的Abigail太卡哇伊了。

Allegiances:

最重要的!!位面实体抵抗!

月亮线:

有两件事要说。

Abigail的攻击速度太低,易伤效果不能总是保持。

我需要一个月晷和一个满月晚上来改变阿比的状态?这是不是有点过分麻烦了?

影子:

什么?温蒂在刷蜘蛛时还要带一背包的蝴蝶?为什么不修改一下,让阿比每次周围有生物死亡时就释放一次攻击?
 

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