Argwarn Posted November 22, 2024 Share Posted November 22, 2024 From the currently presented skill trees Wortox 's is quite amazing and Walter definitely redefines the character. While I agree that Wendy shouldnt recieve a huge powerup her skills have significant flaws on balance and value. Dark Petals I and II The first dark petals skill just doesnt add up for value ,the effort of getting flowers is not worth the cost and frankly will never be ,getting petals is too cheap and has low demand ,this one needs to rewrite itself. Dark petals 2 is one of the most powerful skill on this tree imo,but the design on it is just a bit nonsensical ,it suffers from the same issue of the shadow maul where it just encourages mindless tanking of every boss and health penalty which doesnt make for a good playstyle,specially considering it slows down the character. The floral armor should instead have other effects that add more interaction between wendy's kit and abigail, one suggestion from me is: The armor transfers 50% of damage to abigail,potion effects on abigail give a similar buff to wendy,examples are: Vigor Mortis speeds up both abigail and wendy,with wendy getting a 10% to 15% speed boost NIghtshade slightly increases wendy's dmg by 5% Distilled Vengeance gives a low shield chance for wendy and so forth This would improve the state of her potions which are just dominated by only 3 currently with others just not getting use. Potion duration skills They definitely provide value but... it still doesnt change the fact that only 3 potions are actually used and even with newer ones the fact might not change that only 3 potions are used. Some sort of way that applies multiple potion buffs needs to be created. I suggest being able to simply create potions with combined effects such as speed+dmg potion or shield+shield reflect,healing+ something else. Also the value of spectral cure-all currently means you will reset potion effects a lot ,therefore one of the perks should also include a way for that potion to simply not erase the effect of the previous one. Abigail's scare Currently it is simply a less valued version of escape ,scare doesnt practically help abigail's survivability. It would be more useful if it scared enemies away from both abigail and wendy or something else. Grave building The third skill simply has too little value to be useful,due to needing a skeleton to be placed which is frankly more effort than relocating graveyard ,which has little cost. Abigail's shadow side This one simply forces you to micromanage abigail for little value,frankly they have little practical value since most of the time wendy players just want abigail to not get hit instead,the current one needs some severe adaptation Overall the skill tree is quite fun and I very much enjoy gestalt abigail as my favorite part of the tree,with the summon conversion ritual being very interesting design ,but the tree itself has many pointless skills or doesnt address previous design issues that came with the elixirs, currently it is pretty unbalanced . Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/ Share on other sites More sharing options...
WenericMember Posted November 22, 2024 Share Posted November 22, 2024 Agree for the most part. I will say though the potion skills are far more redundant than they first seem, because we're already given 3 skills to make obtaining potions significantly easier with the pipspook quest line, and its rare that you utilize potions for more than a day at a time. I think the skill tree is also missing a few skills to really incentivize choice. 21 potential skills is ridiculously low when factoring in alignment. I'd add 1-3 more standalone skills just to make the chocies more interesting. Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759136 Share on other sites More sharing options...
Argwarn Posted November 23, 2024 Author Share Posted November 23, 2024 Ok lunar side right now is pointless because of the whole vex thing and both potions are just worse than what we have hmm quiet a few adjustments needed Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759270 Share on other sites More sharing options...
WenericMember Posted November 23, 2024 Share Posted November 23, 2024 10 minutes ago, Argwarn said: Ok lunar side right now is pointless because of the whole vex thing and both potions are just worse than what we have hmm quiet a few adjustments needed Yeah, at the very least the potions need to be switched. There is a lot of work to be done. Not to mention all the weak numbers on sisturn bonus HP, grave decoration, etc. Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759274 Share on other sites More sharing options...
Evelo Posted November 23, 2024 Share Posted November 23, 2024 I'll concede on allowing 2 potions. People want it, so whatever. I think it is busted but I am the only one seemingly. I like your suggestion for the armor. I agree with what you've stated. I feel that is the most problematic skill in her tree. Simply removing the skeleton requirement or allowing for a way to create skeletons outside of dying yourself would improve the skill by a large amount. I think the shadow side ability is pretty good as it stands but again, I seem to be the only person who thinks so. If the majority wants it changed then yea, change it. Overall seeing people's displeasure with her skill is frustrating me. It feels like people want an already powerful character who's entire downside can be countered by mounting on a beefalo to be changed dramatically like how Willow was. I just really think locking a re-refresh behind the horrible insight system is not the way to go about changing the fundamentals of a character. The fun part of Don't Starve is the difficulty and seeing people actively want it to be easier by further buffing characters hurts me quite a bit. Being overpowered is fun for a little bit but it gets boring faster than a difficult but manageable progression system. Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759279 Share on other sites More sharing options...
Argwarn Posted November 23, 2024 Author Share Posted November 23, 2024 Just now, Evelo said: I'll concede on allowing 2 potions. People want it, so whatever. I think it is busted but I am the only one seemingly. I like your suggestion for the armor. I agree with what you've stated. I feel that is the most problematic skill in her tree. Simply removing the skeleton requirement or allowing for a way to create skeletons outside of dying yourself would improve the skill by a large amount. I think the shadow side ability is pretty good as it stands but again, I seem to be the only person who thinks so. If the majority wants it changed then yea, change it. Overall seeing people's displeasure with her skill is frustrating me. It feels like people want an already powerful character who's entire downside can be countered by mounting on a beefalo to be changed dramatically like how Willow was. I just really think locking a re-refresh behind the horrible insight system is not the way to go about changing the fundamentals of a character. The fun part of Don't Starve is the difficulty and seeing people actively want it to be easier by further buffing characters hurts me quite a bit. Being overpowered is fun for a little bit but it gets boring faster than a difficult but manageable progression system. The potion part was included just because it is the only design I can think of that can make using the other potions worthwhile,because otherwise they are just simply worse than nightshade nostrum therefore not useful... I ideally wouldnt want it but that's the way to make the potions actually worth using because no one will use them except the default 3 that are already used. Shadow side reduces your damage considerable but you need more effort,really just a running the numbers issue,lacks a niche. Frankly the way the character is currently designed makes a lot of the skills simply practically useless sadly ,I dont want an overpowered character just one that actually gets improvements Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759282 Share on other sites More sharing options...
WenericMember Posted November 23, 2024 Share Posted November 23, 2024 27 minutes ago, Evelo said: I'll concede on allowing 2 potions. People want it, so whatever. I think it is busted but I am the only one seemingly. I like your suggestion for the armor. I agree with what you've stated. I feel that is the most problematic skill in her tree. Simply removing the skeleton requirement or allowing for a way to create skeletons outside of dying yourself would improve the skill by a large amount. I think the shadow side ability is pretty good as it stands but again, I seem to be the only person who thinks so. If the majority wants it changed then yea, change it. Overall seeing people's displeasure with her skill is frustrating me. It feels like people want an already powerful character who's entire downside can be countered by mounting on a beefalo to be changed dramatically like how Willow was. I just really think locking a re-refresh behind the horrible insight system is not the way to go about changing the fundamentals of a character. The fun part of Don't Starve is the difficulty and seeing people actively want it to be easier by further buffing characters hurts me quite a bit. Being overpowered is fun for a little bit but it gets boring faster than a difficult but manageable progression system. I get that, and I don't want a situation to fully negate her downside. I just want her to have utility to match other characters, which she is severely lacking in, and an aid for learning to Kite with Abigail. Outside of Utility, this is my issue with Wendy. Unlike most characters which have better performance as you get better, Wendy becomes drastically worse than almost every other survivor during the period when you're learning to Kite until you're comfortable kiting with Abigail. What she needs is a tool to smooth out this dip. I wouldn't even mind her beefalo strat getting nerfed if thats what it takes (though training a beefalo is a hassle in a casual environment). Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759290 Share on other sites More sharing options...
Argwarn Posted November 23, 2024 Author Share Posted November 23, 2024 6 minutes ago, WenericMember said: I get that, and I don't want a situation to fully negate her downside. I just want her to have utility to match other characters, which she is severely lacking in, and an aid for learning to Kite with Abigail. Outside of Utility, this is my issue with Wendy. Unlike most characters which get better are you get better, Wendy becomes drastically worse than almost every other survivor during the period when you're learning to Kite. What she needs is a tool to smooth out this dip. I wouldn't even mind her beefalo strat getting nerfed if thats what it takes (though training a beefalo is a hassle in a casual environment). Frankly I want value that doesnt need a beefalo strat because beefalo makes most of the power of wendy vs bosses and it is not even close Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759294 Share on other sites More sharing options...
WenericMember Posted November 23, 2024 Share Posted November 23, 2024 1 minute ago, Argwarn said: Frankly I want value that doesnt need a beefalo strat because frankly beefalo makes most of the power of wendy vs bosses and it is not even close I wouldn't mind that either, there's a lot of areas you can improve Wendy without increasing her overall power level. Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759296 Share on other sites More sharing options...
yuntunhemudu Posted November 23, 2024 Share Posted November 23, 2024 1 hour ago, Evelo said: I'll concede on allowing 2 potions. People want it, so whatever. I think it is busted but I am the only one seemingly. I like your suggestion for the armor. I agree with what you've stated. I feel that is the most problematic skill in her tree. Simply removing the skeleton requirement or allowing for a way to create skeletons outside of dying yourself would improve the skill by a large amount. I think the shadow side ability is pretty good as it stands but again, I seem to be the only person who thinks so. If the majority wants it changed then yea, change it. Overall seeing people's displeasure with her skill is frustrating me. It feels like people want an already powerful character who's entire downside can be countered by mounting on a beefalo to be changed dramatically like how Willow was. I just really think locking a re-refresh behind the horrible insight system is not the way to go about changing the fundamentals of a character. The fun part of Don't Starve is the difficulty and seeing people actively want it to be easier by further buffing characters hurts me quite a bit. Being overpowered is fun for a little bit but it gets boring faster than a difficult but manageable progression system. Change the potion to: Ordinary potions cannot be used simultaneously, but the effects of shadow potions and moon potions will not be covered by ordinary potions. After lighting up the skill tree, ordinary potions can be upgraded to shadow potions/moon potions, retaining the effects of ordinary potions while gaining new abilities.The effect of Shadow Potion/Moon Potion will be covered by other Shadow Potions/Moon Potions. Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759317 Share on other sites More sharing options...
Evelo Posted November 23, 2024 Share Posted November 23, 2024 2 hours ago, Argwarn said: Frankly I want value that doesnt need a beefalo strat because beefalo makes most of the power of wendy vs bosses and it is not even close I think that's a flaw with beefalos and how they work personally. But I also hate beefalo haha. Link to comment https://forums.kleientertainment.com/forums/topic/160942-wendys-skill-tree-is-the-only-one-with-major-issues/#findComment-1759434 Share on other sites More sharing options...
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