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Hey, i am experimenting with an advanced save/load mod and to build the path i try to dynamically retrieve the Cluster Folder Name to my Servers Cluster/Shards within my mod... despite trying various approaches to retrieve the server name, (cluster folder) I'm still stuck.

local server_name = TheNetSim:MaybeLikeThis(Somehow)?! :D

For example MyDediServer2 (basically the folder where the shards are located in)

**How to access the cluster folder when modding for DST in Lua?** Any code examples would be greatly appreciated!

Thank you!
 

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