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Hatch temperature rebalancing makes a lot of starts harder


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From my understanding so far the debuff for a body temperature outside of the comfort range makes ranching for meat impossible.

There are several starts that will get harder with this rebalancing. Mostly Rime, Oassise and Frozen Forest.

Also hopefully we get word about the coal/hatch situation on Ceres. In the current state base game doesn't look fun.

15 minutes ago, imazined said:

In this case we need another coal source. It's less about power as about steel and ceramic. Steel and ceramic both need coal to be produced and in base game space is impossible without steel.

This is where wood should be able to step in.   Best would be a kiln or something to convert wood to coal then everything else could stay the same.

Hatch still has their livable range tho which is within Ceres condition if you maintain everything to -20c and you use the critter condo its low temp or high temp -1 debuff can be dealt with easily. So it is very doable to use hatches in Ceres or on other abnormal starts like Oassise, Rime, and Frozen Forest.

But I do understand that there should be another way to make Coal and I agree wood is the best choice for it as well. It will make Floxes even more useful.

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