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Rework the Monkey trinket "fix".


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This fix makes the players drop all trinkets on death. This is annoying as other players may stumble upon them, or even yourself. It is also annoying if you want to play as Wonkey.

 

I suggest reverting this change as it is toxic, and instead adding something else to remove trinkets.

For example, a monkey shrine, or a consumable item that removes some trinkets that you can get from the queen.

27 minutes ago, Jakepeng99 said:

Yeah but you need to go back to the queen every time, and this does not fix the issue of people dying and leaving trinkets everywhere.

Which takes seconds with botleg or, you know,  live with one slot less until you feel like trading bananas

Making birds and fish pick up cursed trinkets would also be a way to make them less annoying.

The trinkets could also give players the opportunity to dodge them in the first place by sidestepping them when they attempt to "charge" at players.

I'm not sure how many times I suggested this idea, but I think it would be great, especially since they could make monkey raids a more imposing threat without the annoyance of trinkets. Their spawn rate could be changed to the one in the beta version and prime mates could call more ships with a horn when encountered close to the island.

I'd rather have challenging raids than annoying trinkets.

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