marshyds Posted May 11, 2024 Share Posted May 11, 2024 For example, wormwood's crafts. He could just craft 300 items and switch skills in the portal so whats the point? (With wilson i feel like its also an issue because its just a must have compared to funny torch) Link to comment https://forums.kleientertainment.com/forums/topic/156008-should-some-things-in-skilltrees-be-base-kit/ Share on other sites More sharing options...
Jakepeng99 Posted May 11, 2024 Share Posted May 11, 2024 Yes. Like wolgangs planar damage. Link to comment https://forums.kleientertainment.com/forums/topic/156008-should-some-things-in-skilltrees-be-base-kit/#findComment-1713526 Share on other sites More sharing options...
CuteC Posted May 11, 2024 Share Posted May 11, 2024 Oh absolutely, wild how some stuff that should just be part of a char is instead slapped into the skill tree as filler, like the already mentioned Wolfgang planar damage perk and also Wigfrid's planar defense perk. Link to comment https://forums.kleientertainment.com/forums/topic/156008-should-some-things-in-skilltrees-be-base-kit/#findComment-1713559 Share on other sites More sharing options...
arubaro Posted May 11, 2024 Share Posted May 11, 2024 And the opposite. Some characters could have a nerf in their base kit by removing perks so they are added in the skill tree In that way klei can make interesting trees for the imb4 characters instead of their awful decision on not making interesting trees for characters like wolfgang or maxwell. What is the point of having skill trees if they only want to trully include that for the less op ones? 6 hours ago, marshyds said: For example, wormwood's crafts. He could just craft 300 items and switch skills in the portal so whats the point? (With wilson i feel like its also an issue because its just a must have compared to funny torch) Or wigfrid having a point for making a container that becomes useless right after you craft it... Link to comment https://forums.kleientertainment.com/forums/topic/156008-should-some-things-in-skilltrees-be-base-kit/#findComment-1713564 Share on other sites More sharing options...
marshyds Posted May 11, 2024 Author Share Posted May 11, 2024 1 hour ago, arubaro said: In that way klei can make interesting trees for the imb4 characters instead of their awful decision on not making interesting trees for characters like wolfgang or maxwell. What is the point of having skill trees if they only want to trully include that for the less op ones? yeah the skilltrees couldve just added new stuff while also hauling existing stuff over to it for balance, like maxwell's op 4 spells that could use their own seperate branches Link to comment https://forums.kleientertainment.com/forums/topic/156008-should-some-things-in-skilltrees-be-base-kit/#findComment-1713569 Share on other sites More sharing options...
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