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Allow taking non-transferable items between shards


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A world setting to allow items that normally can't to go between shards, to transfer, eg. you can bring the Ancient Key to the surface and Pearl's Pearl to the caves. Exceptions to the rule being Eye-bone and Star-Sky, as they fill the same niche.

For extra security, allow the setting to be turned off mid-game, and make it so if a non-transferable item is in the incorrect shard upon the setting changing, move it to its correct shard and have it be at the postern, to prevent people from losing them, same with if they sink into the ocean, make them return to the postern.

I think it should include star sky because one hutch is a superior version of Chester in it. It would be nice to have them on both sides of the charge and two Karina fishbowl in your basis. Kind of cool, so I think it’d be good for base builders.

4 hours ago, Dr.Webber said:

I think it should include star sky because one hutch is a superior version of Chester in it. It would be nice to have them on both sides of the charge and two Karina fishbowl in your basis. Kind of cool, so I think it’d be good for base builders.

See, I want to have them both, but I feel like letting the key go to the surface is already pushing it, but if we could have that too, it'd be great!

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