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Tentapillars and Atrium access


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I wonder if they are going to do something about the void walking. There is rooms for creativity on how to get to the atrium instead of tentapillars (which are not easy for new players to guess they can take to a new secret place).

I don't really like voidwalking, feels too buggy (I mean you are litteraly flying over the abyss or going through walls and need to type  the /rescue command).

In term of lore, the tentapillars tunnels are somehow connected underground and there is one that takes you deeper, like actually deeper than the ruins I think.

The base idea is really cool but sadly only on paper.

I don't have much idea on how to fix this rn but I'm thinking.

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