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Decorating features for console players.


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Cool things that would be cool to add:

Foods on the ground that were DROPPED or cooked by the player intentionally in a crock pot will not soil for decoration purposes.Example: Garlands on mannequins, birds in cages, pumpkin cookies on the floor, wearing a red funcap for fashion, or beefy greens fresh in the crock pot.This can easily be added as a setting in the world save/settings. This is just for decoration purposes. Another Thing you could add is removing specific idle animations (just character specific ones) for whatever purpose you have for it. 
 

A creative mode (I know this might be so laggy and unethical) but it would really help in building servers, projects, testing out things in the game such as boss fight, and again, decorating!

21 hours ago, Thblde said:

Maybe a way to make things decorative that's Permanent.

Ex: garland would not allow you to gain sanity but it doesn't spoil.

Ex 2: Nightmare Tophat doesn't have inventory nor sanity gain but doesn't wear down

Agreed, but how would klei specifically implement this? 

On 2/21/2024 at 9:36 AM, Thblde said:

A kind of "Tag" of sorts that would ignore the spoilage timer or usage on said item

A different item or station that would give said tag

OH MY GOD CAN THE NEW UPDATE ITEM DO THIS!?? THE ONE THATS CRAFTED FROM 3 beeswax and some pure horror! Oh my gosh!

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