Cockroach Lily Posted January 21, 2024 Share Posted January 21, 2024 A ranged attack with 150 DMG per second and 750 total damage (most of which is planar) for, like, five dead bees is a bit much. If pulling it's teeth is too much, It could at least not stun players. Pretty much every recent death of mine in PvP was caused by someone playing Willow. In before "No one cares about PvP" Link to comment https://forums.kleientertainment.com/forums/topic/153938-i-dont-think-lunar-flame-should-work-in-pvp/ Share on other sites More sharing options...
zhangsheng Posted January 22, 2024 Share Posted January 22, 2024 DST is a PVE game, and if you feel that the lunar flame is too strong, you can completely ban it on the server. Link to comment https://forums.kleientertainment.com/forums/topic/153938-i-dont-think-lunar-flame-should-work-in-pvp/#findComment-1695335 Share on other sites More sharing options...
loganpea Posted January 23, 2024 Share Posted January 23, 2024 They could add a special PvP modifier to this attack, similar to what they did to Maxwell by limiting the time players are prisoned by his shadow prison ability. I agree that removing the stun against players would allow to at least let the victim player react to Willow's lunar flame attack in some way, such as interrupting her with a ranged weapon. Link to comment https://forums.kleientertainment.com/forums/topic/153938-i-dont-think-lunar-flame-should-work-in-pvp/#findComment-1695470 Share on other sites More sharing options...
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