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Heya, just made a forum account to ask a quick question, I've been having some issues with my custom character as I've added in their work and it works fine however it seems to be completely unaffected by my in-game volume settings, setting it to both 0 or 10 has no affect on its actual volume.

 

I saw some other forum posts saying that I'd need to change my file structure in FMOD Designer however I really don't quite understand how to do that and if I do, how would I go about updating my character's lua file to reflect those changes since the method I used to add my character's voice was from here. 

 

Here's a few screenshots of my current file structure in FMOD Designer as well as a video example of what I'm talking about.image.png.4fdb2dbc554dd904ffbfc5ea65e8af66.png

image.thumb.png.3ef5264f60e0e8a63c0dc58a70a69352.png

On a vaguely related note, let me know what you think of my character's voice haha, I know there's no visuals but curious if anybody finds it annoying or anything.

 

Edited by Rageminer

Figured it out on my own however to anybody who might find this in the future, you need to go to the categories tab on the right (beside Groups) and add a new event group named "set_sfx" then another one inside of named "voice" then you put all of your audio files on there.

 

Make sure "set_fix" is NOT under the music folder, it should look something like this image!

image.png

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