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Hello everyone! :)

Recently I practice for making a client_only_mod and I encounter a problem I can't solve it by myself.

In general. I don't know how to identify different saved games because I want to save different data for each one.

 

At first, I want to use TheWorld.GUID to identify different saved games but I find them all the same(is 100036).

Then I think ThePlayer.GUID may be ok but I can't confirm ThePlayer.GUID will never change in one saved games.

 

I think maybe some API I don't know can get unique identifier of per saved game.  I had search in the forum but don't find solution up to now. So I need some wisdom of nice people in this forum.

 

Thanks to everyone left a comment.

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