skittles sour Posted January 18, 2023 Share Posted January 18, 2023 I've been trying to do a minimalist cave map with just three main rooms: an exit room, a labyrinth, and an atrium (the bottom room is mis-labeled, it's supposed to be the atrium entrance room). But worldgen keeps on throwing in an extra room, the one to the top right. I thought it was because I must include a spawnpoint_master and a multiplayer_portal, but after including those the worldgen still spawned one in. Does anyone know why it's doing this? 1 Link to comment https://forums.kleientertainment.com/forums/topic/145643-cave-worldgen-auto-generated-extra-room/ Share on other sites More sharing options...
skittles sour Posted January 24, 2023 Author Share Posted January 24, 2023 I've tried adding buffer rooms, but the same mysterious mechanism keeps on intruding. I'd appreciate infinitely any ideas to solve this. Here's a detailed map of the locks and keys I'm using. Link to comment https://forums.kleientertainment.com/forums/topic/145643-cave-worldgen-auto-generated-extra-room/#findComment-1618627 Share on other sites More sharing options...
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