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Maxwell balancing suggestion


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After reading many opinions I would like to give a general suggestion for maxwell balancing, I believe it will please the vast majority.

- Reduce spell casting animation time or allow to cancel it, spell casting is still clunky and I don't think anyone is opposed to this change.

- Shadow Duelists

  • Shadow Duelists now have 65% damage reduction
  • Aggro will no longer reset to maxwell
  • revert duelists atk to 40
  • Enemies recently attacked by duelists take +20% damage from maxwell equipped with shadow weapons

These changes bring maxwell back very close to [Game Update] - 529972 which apparently was a lot of people's favorite but decreases the tank capacity of duelists that will be killed by 2 atks from most bosses and some by 3, because it's a percentage reduction and not flat duelists will be better against smaller mobs than currently, fighting alongside duelists will now be rewarded and not fighting will not be punished allowing for 2 forms of gameplay.

12 hours ago, King Maxwell said:

After reading many opinions I would like to give a general suggestion for maxwell balancing, I believe it will please the vast majority.

- Reduce spell casting animation time or allow to cancel it, spell casting is still clunky and I don't think anyone is opposed to this change.

I haven't even read the rest of it and I'm already pleasedĀ 

18 hours ago, Loonytoony said:

I haven't even read the rest of it and I'm already pleasedĀ 

There seems to be a consensus that maxwell needs a better release time or at least cancel the animation.
Hope klei brings this soon. ^^

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