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Shadow Duelists are Disappointing


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Over the years, Shadow Duelists have remained awful, as they only have 75 health, take mob damage, do 40 damage, and don't really know how to kite. How can this be fixed?

Something me and a few people thought about is Shadow Duelists having a natural 95% damage reduction, as if they are wearing night armor. However, the remaining damage taken would be sent to Maxwell's Sanity. 
When insane, the Duelists would disable themselves in order to not keep draining your sanity.

As a little bonus, allow Maxwell to command his Duelists to employ the Tank-N-Spank method instead of kiting.

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