kay cavighie Posted June 18, 2022 Share Posted June 18, 2022 Would be nice to get missions and a story objective A way to learn to play: help Uncle Klei maintain/build his base: here you can see/watch/learn the basic setup; to (inner) workings where he helps. Building chain machines etc, set in blueprints as awards to use and face a colony on/of your own. Make stories around the players who made these awesome guides around the web; & set in difficulties. Link to comment https://forums.kleientertainment.com/forums/topic/140993-missions-stories-objs-2l2p/ Share on other sites More sharing options...
kay cavighie Posted July 9, 2022 Author Share Posted July 9, 2022 Put in scenarios, where you learn the basics (the inner workings) IN-GAME. Give blueprints (implement the blueprint MOD) as a reward system, for example: help solve bad plumbing (liquid pipes) fix a 'bad rodrigues' (oxygen generation) connect badly automation wires/conveyors wired horribly wrong by a sleep-walking dupe (automation) repair overloaded circuit (wiring) groom the hatches (ranching) fetch grilling components (cooking) digg a tunnel into the hole where Uncle Klei lost his tools (digging) Link to comment https://forums.kleientertainment.com/forums/topic/140993-missions-stories-objs-2l2p/#findComment-1583001 Share on other sites More sharing options...
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