Jump to content

Missions - Stories objs 2L2P


Recommended Posts

Would be nice to get missions and a story objective :grin:

A way to learn to play: help Uncle Klei :mrgreen: maintain/build his base: here you can see/watch/learn the basic setup; to (inner) workings where he helps.

Building chain machines etc, set in blueprints as awards to use and face a colony on/of your own.

Make stories around the players who made these awesome guides around the web; & set in difficulties.

Put in scenarios, where you learn the basics (the inner workings) IN-GAME.

Give blueprints (implement the blueprint MOD) as a reward system, for example:

 

  • help solve bad plumbing (liquid pipes)
  • fix a 'bad rodrigues' (oxygen generation)
  • connect badly automation wires/conveyors wired horribly wrong by a sleep-walking dupe :acne: (automation)
  • repair overloaded circuit (wiring)
  • groom the hatches (ranching)
  • fetch grilling components (cooking)
  • digg a tunnel into the hole where Uncle Klei lost his tools:lol: (digging)

 

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...