Enth Posted December 4, 2021 Share Posted December 4, 2021 So i am thinking of making a character from who small or med animals would not run away but i do not know how to do that in code and i didn't found info about it, can i somehow do that idea? Link to comment https://forums.kleientertainment.com/forums/topic/135851-how-to-make-animals-to-not-run-away/ Share on other sites More sharing options...
Thomas_klei Posted December 4, 2021 Share Posted December 4, 2021 inst:RemoveTag("scarytoprey") --place this wherever the taggs go rabbit brain found in /scripts/brains/rabbitbrain rabbits and stuff brains I think are set to run away if it has the tag "scarytoprey" so taking it out should do that not sure tho so experiment. brain/THE_ANIMAL_NAMEbrain. will tell you about how things will work. Link to comment https://forums.kleientertainment.com/forums/topic/135851-how-to-make-animals-to-not-run-away/#findComment-1519042 Share on other sites More sharing options...
Enth Posted December 6, 2021 Author Share Posted December 6, 2021 On 12/5/2021 at 1:21 AM, Thomas Die said: inst:RemoveTag("scarytoprey") --place this wherever the taggs go rabbit brain found in /scripts/brains/rabbitbrain rabbits and stuff brains I think are set to run away if it has the tag "scarytoprey" so taking it out should do that not sure tho so experiment. brain/THE_ANIMAL_NAMEbrain. will tell you about how things will work. Yes it worked!!! Sorry for not replying, but it actually worked, thank you very much! Link to comment https://forums.kleientertainment.com/forums/topic/135851-how-to-make-animals-to-not-run-away/#findComment-1519351 Share on other sites More sharing options...
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