UnknownSlovakYT Posted October 10, 2021 Share Posted October 10, 2021 Hello, I've been trying to create a language mod for my language and I was unable to find item names. I would like to ask where item names are located since I can't find them strings.pot file, am i just blind or is it in a different file? Link to comment https://forums.kleientertainment.com/forums/topic/134380-changing-item-names/ Share on other sites More sharing options...
skittles sour Posted October 27, 2021 Share Posted October 27, 2021 (edited) I've found names in the strings.lua file, it's GLOBAL.STINGS.NAMES[whatever prefab in upper case]. It's between lines 425 and 2312 in the file. You can also change the name of an entity simply by changing inst.name = "new name" or adding the named component. Edited October 27, 2021 by Bad Willow Link to comment https://forums.kleientertainment.com/forums/topic/134380-changing-item-names/#findComment-1507975 Share on other sites More sharing options...
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