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Hi everyone !

So, I created my own character and when I see my character on the spriter mod, I moved the hair like that it can be put perfectly on the head, but in game it's absolutely not like that. I searched and I found a topic that talks about red dot from the spriter mod. I did it (Overwrite Default Pivot) but nothing changed. 

How can I solve this ? If I use the hair file to move it, I have to cut my hair.

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Moving images in Spriter doesn't change how they are loaded in-game, as the player animations override their positions. The Spriter file you have is only to have a preview of your character, and not change any image positions.

It is recommended to move the image in the .png file rather than in Spriter. If you ran out of space to move the image in the .png file, then I'm not really sure what you should do.

Thanks @HarryPPPfor your answer. We found something with the red dot. You just have to move the red dot in the initial position and click "overwrite default pivot". 

Now another problem. With the z index (and maybe hierarchy), even if I change the order in hierarchy tab, I see no difference in game. 

Also, in game, we have the right arm in front but the left one is on the back. I don't know why.

  

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