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Hello,

I've been working on making custom mods all day, which leaves me with a few questions I can't seem to solve myself or find anywhere.

  1. Where can I find the texture for the gold names that are seen on the character select screen? (example below) 
  2. I would like to put Walani's voice files onto a custom mod character. I have the .fev and .fsb files, and I've followed tutorials and put them in a sound folder and followed the coding but they still don't work. Any idea on how to make it work?
  3. I'd like to code my character to have the same perks/permissions as Warly (she's also a chef-type character), is there any way to do that? Maybe anywhere I could find his .lua file?
  4. Another character I'm creating hs a complicated perk idea; gaining sanity any time they discover a new area. Is there any possible way to code that?
  5. Yet another character I'm coding is a bookworm; is there any way to grant them access to Wickerbottom's book recipies?

 Any and all help would be appreciated! Thank you!

names_gold_milo.png

Edited by lunchvibes
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Hey there!

Here's the stuff I can help about:

1. You can find the tex files of the in-game characters' golden name at Don't Starve Together/data/images. I don't exactly know if you can reverse them to png again. If you're looking for a custom golden name generator, this is a really great tool you can use: Character Portrait Name Generator for Don't Starve Together (dstealth.com)

2. I'm not sure if simply putting the files to DST should work this easily. You could locate her sound files and create a new pair of sound files following this tutorial: (45) [DST] Making custom character mod sounds - YouTube

3. You can find the lua files at Steam/steamapps/common/Don't Starve Together/data/databundles/scripts/prefabs.

5. I think you can do this by adding this into your character's prefab file's common_postnit section:

Quote

inst:AddTag("bookbuilder")

I'm not 100% sure about this one.

Cheerio!

10 hours ago, C_Thun said:

Hey there!

Here's the stuff I can help about:

1. You can find the tex files of the in-game characters' golden name at Don't Starve Together/data/images. I don't exactly know if you can reverse them to png again. If you're looking for a custom golden name generator, this is a really great tool you can use: Character Portrait Name Generator for Don't Starve Together (dstealth.com)

2. I'm not sure if simply putting the files to DST should work this easily. You could locate her sound files and create a new pair of sound files following this tutorial: (45) [DST] Making custom character mod sounds - YouTube

3. You can find the lua files at Steam/steamapps/common/Don't Starve Together/data/databundles/scripts/prefabs.

5. I think you can do this by adding this into your character's prefab file's common_postnit section:

I'm not 100% sure about this one.

Cheerio!

Thanks so much! I'll try the generator in a second, along with the mod sounds! Thank you for pointing out the file directories, and helping with the book crafter code! For that, it only let me craft books, but I can't use them. I'll look into Wickerbottom's files to try to find a solution, but any more help would be appreciated as well!

To let your character use the books, add this into your character's master_postnit section (in his/her lua file):

Quote

inst:AddComponent("reader")

I suggest to extract the scripts folder somewhere where you can more easily find it in your computer. It makes code-hunting much faster.

Have fun!

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