Tennisball Posted April 10, 2021 Share Posted April 10, 2021 I wanna make my raccoon girl see in the dark, y'know? not glow, but just be able to see ":) heres the link to her steam workshop page https://steamcommunity.com/sharedfiles/filedetails/?id=2452070020 i have no clue what im doing haha Link to comment https://forums.kleientertainment.com/forums/topic/128802-so-im-making-a-raccoon/ Share on other sites More sharing options...
Birdskull Posted April 12, 2021 Share Posted April 12, 2021 --I put in the purple moon overlay, but you can navigate to C:\Program Files (x86)\steam\steamapps\common\Don't Starve Together\data\images\colour_cubes and replace it with whatever best fits. local BEAVERVISION_COLOURCUBES = { night = "images/colour_cubes/purple_moon_cc.tex", } --Add these lines to your existing common_postinit inst.components.playervision:ForceNightVision(true) inst:AddTag("nightvision") inst.components.playervision:SetCustomCCTable(BEAVERVISION_COLOURCUBES) Link to comment https://forums.kleientertainment.com/forums/topic/128802-so-im-making-a-raccoon/#findComment-1447955 Share on other sites More sharing options...
Tennisball Posted April 26, 2021 Author Share Posted April 26, 2021 On 4/12/2021 at 7:21 PM, Birdskull said: --I put in the purple moon overlay, but you can navigate to C:\Program Files (x86)\steam\steamapps\common\Don't Starve Together\data\images\colour_cubes and replace it with whatever best fits. local BEAVERVISION_COLOURCUBES = { night = "images/colour_cubes/purple_moon_cc.tex", } --Add these lines to your existing common_postinit inst.components.playervision:ForceNightVision(true) inst:AddTag("nightvision") inst.components.playervision:SetCustomCCTable(BEAVERVISION_COLOURCUBES) hi sorry im so late- i am using the extended character template and i'm not sure if it has a common_postinit file. is there a way to make one or am i screwed ":) Link to comment https://forums.kleientertainment.com/forums/topic/128802-so-im-making-a-raccoon/#findComment-1453135 Share on other sites More sharing options...
Birdskull Posted April 27, 2021 Share Posted April 27, 2021 7 hours ago, Tennisball said: hi sorry im so late- i am using the extended character template and i'm not sure if it has a common_postinit file. is there a way to make one or am i screwed ":) Nah, you're good. It's not a separate file. common_postinit is local inside your character .lua. In the extended character template, you can find it under this comment: -- This initializes for both the server and client. Tags can be added here. I don't know off the top which line it's on in the unedited template, but here's a screenshot of what you're looking for Link to comment https://forums.kleientertainment.com/forums/topic/128802-so-im-making-a-raccoon/#findComment-1453236 Share on other sites More sharing options...
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