Morgume Posted March 7, 2021 Share Posted March 7, 2021 Is it too much work to make a mod to change the stack size of one item? I want to make gunpowder stack only to 20 but I have minimum modding experience Link to comment https://forums.kleientertainment.com/forums/topic/127713-changing-stack-size-of-individual-items/ Share on other sites More sharing options...
Combustiblemon Posted March 8, 2021 Share Posted March 8, 2021 local function stacksizesmall(inst) if inst.components.stackable then inst.components.stackable.maxsize = 20 --set max size to 20 end end AddPrefabPostInit("gunpowder", stacksizesmall) --before world initialize, "stacksizesmall" is added to gunpowder Add this to your modmain.lua. Link to comment https://forums.kleientertainment.com/forums/topic/127713-changing-stack-size-of-individual-items/#findComment-1436049 Share on other sites More sharing options...
Morgume Posted March 9, 2021 Author Share Posted March 9, 2021 12 hours ago, Combustiblemon said: local function stacksizesmall(inst) if inst.components.stackable then inst.components.stackable.maxsize = 20 --set max size to 20 end end AddPrefabPostInit("gunpowder", stacksizesmall) --before world initialize, "stacksizesmall" is added to gunpowder Add this to your modmain.lua. Oh nice, that works fine. Thanks a lot Link to comment https://forums.kleientertainment.com/forums/topic/127713-changing-stack-size-of-individual-items/#findComment-1436208 Share on other sites More sharing options...
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