Bmhggg Posted August 12, 2020 Share Posted August 12, 2020 Does anyone know how to make this work on the touchscreen? local function getstatus(inst) if TheInput:IsKeyDown(KEY_ALT) then local home = FindEntity(inst, 10, function(ent) return ent.components.prototyper and ent:HasTag('critterlab') end) if home then local x,y,z = home.Transform:GetWorldPosition() inst:SetBrain(nil) inst.sg:GoToState('idle') inst.components.locomotor:GoToPoint(Point(x+0.5, y, z+0.5),nil,true) --GetPlayer().components.leader:RemoveFollower(inst) inst:DoTaskInTime(1.5,function() inst:Remove() end) end end end Link to comment https://forums.kleientertainment.com/forums/topic/120875-iskeydown/ Share on other sites More sharing options...
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