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I've been trying to track down a bug that appears when I enable certain mods or certain combinations of mods. When generating a new world that uses the classic DS world generation music (not DLC), the music plays again when the player appears on screen. I guess it's caused by mod compatibility, and I was wondering if it was possible to just tell the game to kill any music playing at the start of the game? I know that doesn't fix any deeper problems, but this is the only issue that I can see from mods. Here's a log from me just loading the game and generating a new world. I can't see anything glaringly wrong, but I'm also not very good at reading DS's logs.

 

Cheers.

log.txt

Edited by Mr. Higgsbury II
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