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So I'm trying to create an updated vortex cloak and have all my swap_body's ready, but I'm not sure how to implement them into the game without them being misaligned. My cloak's dimensions are different from the original cloak and when I load them all up in game everything just looks out of place. In the .scml of the cloak there are only two animations, float and idle. Both of which are about the item on the ground. So my question is: How do I correctly add an armor piece and is there a way to preview the alignment of the armor prior to loading it in-game?

 

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