Yea yea i know Wes is supposed to be awful but that fact alone makes character balance a joke. Others characters got nerfs such as:
Willow- Lighter is "too easy to grief" and fire is considered OP in pvp. They nerf her perks and give has 2 new early game crutches to make it "balanced".
Woodie- Werebeaver 2 strong, lets remove 90% of the things that made it good and make sanity drain so high it's more convenient to log out during a full moon.
Wigfrid- Sanity/Health on kill makes all othe
So I don't have a direct answer to this, but I think something is important to notice. I am speaking personally here as I don't know where we all stand in terms of balance right now.
DS characters were never intended to be balanced as equals. Wes was fully intended to be kind of a hard mode character. He is at a disadvantage and that's pretty much all there is to it.
I know, for a fact that if we were to "balance" Wes in a way that made