moistedparanoia Posted February 20, 2013 Share Posted February 20, 2013 Okay, so I have a speech mod here: http://forums.kleientertainment.com/showthread.php?9909-Speech-mod-v0-1-v0-2 and was wondering if I was going to have to rewrite all of the lines over again. Or if I could just add the old lines in the new script ( if there is more lines)I'm just curious. Link to comment Share on other sites More sharing options...
LeoMazzei Posted February 20, 2013 Share Posted February 20, 2013 You can add the new lines in your script, just make a safe backup! :} - Helped? Rep+ please! Link to comment Share on other sites More sharing options...
Sliver Posted February 20, 2013 Share Posted February 20, 2013 If they change the strings file, which they probably won't, you will at worst have to change the syntax of your current writings. Shouldn't take more than 30min-1hour, but you will most likely be fine.Also, asking for rep isn't very classy. Neither is typing in all bold Link to comment Share on other sites More sharing options...
LeoMazzei Posted February 20, 2013 Share Posted February 20, 2013 I'm just remembering the people, most of them forget that exist a rep button there =/ Link to comment Share on other sites More sharing options...
moistedparanoia Posted February 20, 2013 Author Share Posted February 20, 2013 If they change the strings file, which they probably won't, you will at worst have to change the syntax of your current writings. Shouldn't take more than 30min-1hour, but you will most likely be fine.Also, asking for rep isn't very classy. Neither is typing in all boldOkay, thanks.I was curious because they haven't added the insanity creatures strings yet. And was just curious If I could just add them in the next update if they add this. Link to comment Share on other sites More sharing options...
WrathOf Posted February 20, 2013 Share Posted February 20, 2013 [MENTION=3155]Silver[/MENTION]Try not to mind him...it is a Brazilian thing....mucho machismo [MENTION=7941]moistedparanoia[/MENTION]As Silver mentioned, technically you should be able to tweak your version of string.lua to add/remove whatever Klei changes makes to it for the patches without having to redo the whole thing.On the other hand....it would be preferable if you copy/pasted your text to my english.lua template....then your mod will just change the text values instead of re-writing the default data of the game. At which point, if they add or remove something, your mod probably won't *have* to be updated when they patch. Players will just see the new default text until you have time to make up new ones.And, yes, they will be changing the strings.lua file as they add new characters, actions, behaviors, announcements....you get the idea.Remember the game is in beta after all and subject to change....a lot. Link to comment Share on other sites More sharing options...
WrathOf Posted February 20, 2013 Share Posted February 20, 2013 I was curious because they haven't added the insanity creatures strings yet. And was just curious If I could just add them in the next update if they add this.What? Unless you use my mod, insanity creatures are not inspectable in the base game or you mean including the file I sent you to make it compatible with my mod? Link to comment Share on other sites More sharing options...
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