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Data Mining, Theorizing, Art Assets, Sprite Sheets, & More! (SPOILERS!)


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Okay!

Sweaty-Pilot-Airplane.gif.efc3dce0b60b61e6f1af1ccf20bc0e11.gif

I've finished updating the Critter Sheet ONCE AGAIN!!!

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Just so you know, I had to completely make the Hatch morph wrangle sprites, and it was NOT easy!

Here's just the Wrangle Sheet if ya need it:

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wrangled.thumb.png.64db41c9956c60871fb2e820fbc45e3f.png

Please note that some of these (mainly the Pufts) may not be 100% accurate, due to the fact that critters other than Hatchlings and Drecklets cannot be wrangled at the time of writing. So I have no guide to go off of for the time being.

Edit: Oh! I forgot to mention, but there's no wrangle art for the Slickster Larva* in the files (at the time of writing), so I just used the default one as a placeholder until there's art for me to assemble. :wilson_goodjob:

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Edit 2: *Slickster Larva MORPHS, there's no wrangle art for the morphs. :wilson_drool:

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Edited by watermelen671
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On 15.07.2018 at 6:24 PM, watermelen671 said:

Please note that some of these (mainly the Pufts) may not be 100% accurate, due to the fact that critters other than Hatchlings and Drecklets cannot be wrangled at the time of writing.

Actually you can wrangle flying critters as well as slicksters since the cosmic upgrade. I think they need to be tame for that but i`m not sure. Thay need to be in a stable with the critter dropoff set to "auto wrangle" and the critter not being on the dropoff list or the number of critters being set to lower than present in the stable.

The rancher will walk to the dropoff and do a grooming animation (i assume it`s not the final one) and it will result in the critter being wrangled even if it`s a puft or shinebug.

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13 minutes ago, Sasza22 said:

Actually you can wrangle flying critters as well as slicksters since the cosmic upgrade. I think they need to be tame for that but i`m not sure. Thay need to be in a stable with the critter dropoff set to "auto wrangle" and the critter not being on the dropoff list or the number of critters being set to lower than present in the stable.

The rancher will walk to the dropoff and do a grooming animation (i assume it`s not the final one) and it will result in the critter being wrangled even if it`s a puft or shinebug.

You can't wrangle the baby critters. Sorry I forgot to clarify on that. ^^;

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On 7/17/2018 at 9:14 PM, Lazy-Anemic said:

I'm guessing the bit about memories has to do the NV.

Not sure I want to know what they're referring to with those "benign growths."

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I'm p sure they're referring to Volgus...well, at least that's what they WERE referring to.

volgus.png.b580b4126cbadc3683f278d3c22f3634.png

Missing Limbs

Benign Growths (horns)

ANYWAYS!! New stuff!

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Break Alarm

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Small Transformer (I know this one's a bit older, I just didn't get around to posting it until now. ^^;

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Updated Water Cooler art, now no longer sporting a waste bin, and is now dual wielding paper cups.

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watercooler_0-sharedassets0.assets-397.png.862cb762613bf135433c343bca38bad9.png

But are they paper though? If so...where did they get the paper? And if it's plastic, why aren't they being eco-friendly?

And the new art for containment buildings, which now reflect if it's set to sweep only. (As of update 278302)

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rationbox_0-sharedassets0.assets-447.png.0c37801f692838f2db184bb7a1efc8a6.png

...Except for the storage lockers.

GG Klei. :wilson_facepalm:

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storagelocker_0-sharedassets0.assets-203.png.af59426cfe38c70756fc85eb3fad59d1.pngsmartstoragelocker_0-sharedassets0.assets-852.png.f4878066f4672ecfcb05a363f55cc51f.png

It's the same.

Edit: my eyes must've been playing a trick on me...because I could've sworn I saw the sweep icon on the smart storage locker...but nope! 

Oh! I should probably put this in here; it's a bit old but regardless! We also got some updated artwork for a few materials:

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Ceramic

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ceramic_0-sharedassets0.assets-593.png.ace92b07b7abda0696007ef390ce9d71.png

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Limestone

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limestone_0-sharedassets0.assets-834.png.c492c6caeb88ff0bcdfa81d526f229ef.png

limestone-sharedassets0.assets-694.thumb.png.7059a5e35b4e95921abbc04473077295.png

 

 

Edited by watermelen671
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8 hours ago, watermelen671 said:

Ceramic

Why isn`t ceramic a triangle? It`s sorted as a raw mineral and used as such and all of those are triangle shaped. It`s inconsistent.

 

8 hours ago, watermelen671 said:

Limestone

Is it limestone or lime? If it`s lime it shouldn`t be triangular, again a bit of inconsistency.

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58 minutes ago, Sasza22 said:

Why isn`t ceramic a triangle? It`s sorted as a raw mineral and used as such and all of those are triangle shaped. It`s inconsistent.

Is it limestone or lime? If it`s lime it shouldn`t be triangular, again a bit of inconsistency.

First of all, I'm not a dev at Klei, so I have no idea if something's consistent or not. Although I'm pretty sure they're lurking around this topic...somewhere...

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@jambell :wilson_love:

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Jambell's not an artist, so don't take it up with him either. 

He's an audio designer, and my senpai. :wilson_blush:

 

Second of all, I'm just going off of the file names, and from what the file names tell me, it's limestone.

Edited by watermelen671
TOO MANY EITHERS REEEE
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13 minutes ago, watermelen671 said:

First of all, I'm not a dev at Klei, so I have no idea if something's consistent or not.

Yeas sorry i didn`t mean to sound offensive about that. It just seemed weird. Whatever probably a work in progress thing.

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Sweet jeebus, I've missed A LOT! Sorry aboot that, I've been on a bit of a R O A D   T R I P ! ! !

Anims

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Bury Dupe

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Dead Dupe

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Oooh, finished art! Oh, and buildings too!

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Arcade Cabinet

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arcade_cabinet_0-sharedassets0.assets-265.thumb.png.016aecfac190bd116aa3b729ca3cfa2e.png

Dead Dupe Sack

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Smart Storage Locker w/ Sweep Only Art

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Storage Locker w/ Sweep Only Art

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Anyway, I think that's it for now!

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Sooo...yeaaah. Klei decided to upgrade to Unity 2018.2.0f2, which has put me in quite the sticky wicket! :wilson_cry:

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Me RN:

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I am unfortunately unable to upload anymore art assets until the tool I use gets updated...but rest assured as soon as I'm able to I'll be doing catch-up. 

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BIG TIME.

In the meanwhile I suppose I'll post the .assets files here so I can then go back and extract the updates I missed, and have a looksee through the files.

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279007

I really only need the one.

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On 14. 7. 2018 at 3:39 PM, watermelen671 said:

 

  Reveal hidden contents

unknown.png

Looks like we'll actually have another environmental danger that dupes'll have to contend with! Maybe...possibly...I dunno. It wasn't there in the previous upgrades, so I suppose it could mean something...then again it could mean nothing. I dunno.

This is in translation files for very, very long time... My first backup file is from outbreak update:

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I think - rejected or abandoned feature.

Edited by Male_zvire
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23 hours ago, Male_zvire said:

his is in translation files for very, very long time... My first backup file is from outbreak update:

screenshot_60.thumb.png.115e9ba29eb90f18292a4764f1a0a4bb.png

I think - rejected or abandoned feature

This sounds like notifications for a battle royale game.

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2 minutes ago, Oozinator said:

This? "just" is so relative..

On 7/24/2018 at 11:11 PM, watermelen671 said:

Sooo...yeaaah. Klei decided to upgrade to Unity 2018.2.0f2, which has put me in quite the sticky wicket! :wilson_cry:

I am unfortunately unable to upload anymore art assets until the tool I use gets updated...but rest assured as soon as I'm able to I'll be doing catch-up. 

 

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