e9lhtue Posted December 20, 2017 Share Posted December 20, 2017 I want to show all the recipes along with all the game tabs from the start. I mean that even tier two science recipes, volcanic, food etc all the tabs and all their recipes should be shown at all times. However they should not be accessible. This means that I can view the ingredients of any recipe at any time, whether I am near a alchemy engine or not. But I should not be able to make them without being near to it and having proper ingredients. How can I do that? Even if I have not built the engine, I should be able to see the recipe in crafting tabs. Only see. Link to comment Share on other sites More sharing options...
K1NGT1GER609 Posted December 25, 2017 Share Posted December 25, 2017 Hmm usually mods put this in a character(like n tools): inst.components.builder:GiveAllRecipes() --usually in the function with the stats like hunger sanity etc. For console commands I haven't found any commands in the lua file that unlocks all recipes. Your free to continuously try to pushevent("unlockrecipe") or inst.freebuildmode = true with the console commands located in: dont_starve\data\DLC0002\scripts\consolecommands but I haven't had any success. Other than that I don't have any other suggestions on how to accomplish what your asking for. Link to comment Share on other sites More sharing options...
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