Wedeueis Posted November 25, 2017 Share Posted November 25, 2017 I think that some new sensors/gates would be very useful: A voltage sensor to control batterys charge level; A button with two entries that maintain the state like a SR latch i.e. one entry to set it up and another to shut it down. One could make a latch with the gates but it takes so much space for something so useful like maintain the lamp on until the off button is pressed. A way to decontaminate water using chlorine. I tried to do this passing the water down in a column full of chlorine, but the gas and the water dont interact very well. Link to comment Share on other sites More sharing options...
stgo Posted November 25, 2017 Share Posted November 25, 2017 smarbatteries have been found in game files. I'd like to see : - temperature sensor for inside pipe content - pressure sensor that goes up to 30kg (the maximum pressure for high pressure vent) Link to comment Share on other sites More sharing options...
PhailRaptor Posted November 25, 2017 Share Posted November 25, 2017 A pair of sensors -- one for gas, the other for liquids -- that activate or deactivate based on the chemical substance surrounding them. Link to comment Share on other sites More sharing options...
Kabrute Posted January 1, 2018 Share Posted January 1, 2018 I would like to see pressure sensors go higher as I consistently hit 1ton+ with doors now Link to comment Share on other sites More sharing options...
ShadowBound Posted January 1, 2018 Share Posted January 1, 2018 @stgoIt's 20kg not 30 Link to comment Share on other sites More sharing options...
Saturnus Posted January 1, 2018 Share Posted January 1, 2018 8 hours ago, Kabrute said: I would like to see pressure sensors go higher as I consistently hit 1ton+ with doors now With the mod you can set the range sensors go to Link to comment Share on other sites More sharing options...
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