Developer Cheerio Posted October 11, 2017 Developer Share Posted October 11, 2017 Research screen scroll bar should no longer be missing Duplicants should no longer get Food Poisoning/Slime Lung when using the Impervious Immune System setting Stress vomiting Duplicants infected with Hypothermia should no longer vomit Hypothermia germs Wearing a suit should prevent your Duplicants from getting the "Unclean" effect when stepping in liquids meaning they should no longer want a shower while using a Suit Updated Simplified Chinese localization View full update 7 Link to comment Share on other sites More sharing options...
GOD_AND_SATAN Posted October 11, 2017 Share Posted October 11, 2017 5 minutes ago, Cheerio said: Duplicants should no longer get Food Poisoning/Slime Lung when using the Impervious Immune System setting Thank you, that was so ironically annoying. Link to comment Share on other sites More sharing options...
Exa Posted October 11, 2017 Share Posted October 11, 2017 16 minutes ago, Cheerio said: Wearing a suit should prevent your Duplicants from getting the "Unclean" effect when stepping in liquids meaning they should no longer want a shower while using a Suit yes! Link to comment Share on other sites More sharing options...
Lynette Posted October 11, 2017 Share Posted October 11, 2017 Thank you for your effort to develop the game. Link to comment Share on other sites More sharing options...
NurdRage Posted October 11, 2017 Share Posted October 11, 2017 Woohoo! you're awesome Link to comment Share on other sites More sharing options...
goboking Posted October 11, 2017 Share Posted October 11, 2017 1 hour ago, Cheerio said: Wearing a suit should prevent your Duplicants from getting the "Unclean" effect when stepping in liquids meaning they should no longer want a shower while using a Suit This was an annoying feature I'm happy to see addressed. Link to comment Share on other sites More sharing options...
The Nightmare Tank Posted October 11, 2017 Share Posted October 11, 2017 2 hours ago, Cheerio said: Stress vomiting Duplicants infected with Hypothermia should no longer vomit Hypothermia germs What on -- ? 1 Link to comment Share on other sites More sharing options...
The Plum Gate Posted October 11, 2017 Share Posted October 11, 2017 34 minutes ago, The Nightmare Tank said: What on -- ? Didn't know hypothermia even had germs... 1 Link to comment Share on other sites More sharing options...
Meow_Nathan Posted October 11, 2017 Share Posted October 11, 2017 51 minutes ago, The Plum Gate said: Didn't know hypothermia even had germs... I was one of the people/maybe the only one having this bug. However, they are still in my world... ._. 1 Link to comment Share on other sites More sharing options...
Tasolth Posted October 11, 2017 Share Posted October 11, 2017 4 hours ago, Cheerio said: Stress vomiting Duplicants infected with Hypothermia should no longer vomit Hypothermia germs That goes firmly on the list of strangest patch notes ever. Made me chuckle. 1 Link to comment Share on other sites More sharing options...
Whispershade Posted October 11, 2017 Share Posted October 11, 2017 3 hours ago, The Plum Gate said: Didn't know hypothermia even had germs... I think all ailments can have germs. Fun fact: Hypothermia germs probably saved us all from deodorizers being slimelung factories. Link to comment Share on other sites More sharing options...
Nascarlaser1 Posted October 12, 2017 Share Posted October 12, 2017 15 hours ago, Meow_Nathan said: I was one of the people/maybe the only one having this bug. However, they are still in my world... ._. I had it too but I liked the feature so I didn't know it was a bug ! Link to comment Share on other sites More sharing options...
Meow_Nathan Posted October 12, 2017 Share Posted October 12, 2017 4 minutes ago, Nascarlaser1 said: I had it too but I liked the feature so I didn't know it was a bug ! Hypothermia Germs have nothing to spread/die/live on they just existed and had ridicilous dying temperatures. How did you not thought about them being a bug? ^^ 1 Link to comment Share on other sites More sharing options...
Nascarlaser1 Posted October 12, 2017 Share Posted October 12, 2017 4 minutes ago, Meow_Nathan said: Hypothermia Germs have nothing to spread/die/live on they just existed and had ridicilous dying temperatures. How did you not thought about them being a bug? ^^ I dunno XD. I just saw em and thought it was a cool feature (shortly after I noticed them I died of starvation so I never really paid them any attention lol. Link to comment Share on other sites More sharing options...
Lifegrow Posted October 12, 2017 Share Posted October 12, 2017 @Cheerio Dupes are still leaving their suits constantly. I thought I read on one of the patch notes that this was fixed? Link to comment Share on other sites More sharing options...
Risu Posted October 12, 2017 Share Posted October 12, 2017 1 minute ago, Lifegrow said: @Cheerio Dupes are still leaving their suits constantly. I thought I read on one of the patch notes that this was fixed? Are they catching breath when they do that? Because he never fixed that. Link to comment Share on other sites More sharing options...
Lifegrow Posted October 12, 2017 Share Posted October 12, 2017 23 minutes ago, Risu said: Are they catching breath when they do that? Because he never fixed that. I rarely see it happening to be honest, just after a cycle or two i'll find all my suits dropped inside. Having some weird things happening in the current release if I leave my game running for more than 4-5 cycles without reloading. i.e. dupes dieing of starvation, despite a million cals of food in readily accessible fridges... Dupes getting stuck in one spot and eventually making a mess, despite plenty of toilets available. Slicksters randomly die on reload, currently lost 10-11 that I know of. Seems all of the late game lag/glitches are still prevalent, and as ever have spelled the end of my current colony. Save enclosed if anyone wants to have a look at the lag-fest. Solo Experimentalisms Lagged out.sav Link to comment Share on other sites More sharing options...
brummbar7 Posted October 12, 2017 Share Posted October 12, 2017 (edited) So I don't know when exactly these things happened, but I wanted to verify a few stealth updates that I've noticed lately - thin layers of fresh water on top of polluted now turn to polluted at some point, so no more using fresh water to prevent offgassing? - thin layers of water (such as the kinds that used to be able to be used for a 'wet foot' water lock) now disappear after awhile. Either from dupes travelling through them, or heat, or something? - Pufts no longer consume PO2 when trapped in a pneumatic door. They just sit there and do nothing. I don't know when these things were changed but it has to be OI or later, as I had all these going in the save from immediately before OI. I've had very little time for the game recently so it's taken me this long to get back up to 'parity' with the previous world. I'm curious how exactly the first two work, if anyone knows. Or, if I'm just flat mistaken? Edited October 12, 2017 by brummbar7 Link to comment Share on other sites More sharing options...
watermelen671 Posted October 12, 2017 Share Posted October 12, 2017 I still want Klei to support wut again. Who's with me?! 2 Link to comment Share on other sites More sharing options...
Oozinator Posted October 13, 2017 Share Posted October 13, 2017 16 hours ago, Lifegrow said: .. .. look at the lag-fest. Lag is my biggest problem with ONI. As soon as lag occurs, game gets some sort of data hiccup. Link to comment Share on other sites More sharing options...
Meow_Nathan Posted October 13, 2017 Share Posted October 13, 2017 What about the problems with Slicksters and Pufts dying for apparently no reason? Link to comment Share on other sites More sharing options...
Lifegrow Posted October 13, 2017 Share Posted October 13, 2017 57 minutes ago, Meow_Nathan said: What about the problems with Slicksters and Pufts dying for apparently no reason? I hear you 22 hours ago, Lifegrow said: Slicksters randomly die on reload, currently lost 10-11 that I know of. Sucks. Link to comment Share on other sites More sharing options...
Muggins Posted October 17, 2017 Share Posted October 17, 2017 On 12/10/2017 at 7:35 PM, Lifegrow said: Having some weird things happening in the current release if I leave my game running for more than 4-5 cycles without reloading. i.e. dupes dieing of starvation, despite a million cals of food in readily accessible fridges... Dupes getting stuck in one spot and eventually making a mess, despite plenty of toilets available... ...Seems all of the late game lag/glitches are still prevalent, and as ever have spelled the end of my current colony. I'm glad to see that someone else has experienced the same mayhem that I have. My dupes also started dying from a lack of oxygen IN my fully oxygenated base just because they decided to stand still in some CO2 that had accumulated at the bottom. It seemed to happen when I was working over at a different part of the map and not keeping an eye on them. Might be related but I find now that the game runs quicker when I don't have the camera over my base...which made me think if less calculations are happening in areas outside of the camera. Link to comment Share on other sites More sharing options...
Histekia Posted October 17, 2017 Share Posted October 17, 2017 Does anyone know if we get a Beta testing for the next Update again? So we can try new things and search upcoming bugs before the new update goes official Link to comment Share on other sites More sharing options...
Whispershade Posted October 17, 2017 Share Posted October 17, 2017 32 minutes ago, Histekia said: Does anyone know if we get a Beta testing for the next Update again? So we can try new things and search upcoming bugs before the new update goes official Almost certainly, probably within the next week or two. Link to comment Share on other sites More sharing options...
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