MF99K Posted September 16, 2017 Share Posted September 16, 2017 Edit: currently looking for UE4 help for fixing certain bugs and setting up certain mechanics. any and all help appreciated need help adjusting post process materials (sobel/normal/lap edge) so that they outline all edges and don't break transparency need help with VR UI setup Hi all. I'm in a Virtual Reality class this semester and I'm trying to make a couple of VR games based on random things and figured I'd do a simple ONI-themed one to start off. I managed to get past a few having-no-idea-what-the-heck-I'm-doing roadblocks and though I'm sure there's way more of those to come, I figured I'd post here so you all can see my progress and maybe hopefully try it out eventually. sorry I'm tired and probably about to fall asleep I have had *coughs loudly* run cycles done for a few dupes (you can see a rough run cycle of liam here) and the basic layout and models are pretty much done, but I still need to figure out how to code a few things. current setup in Unreal E4 Asides from having no idea what I'm doing, the main thing I'm having trouble with right now is post-processing outlines. None of the tutorials I've seen online so far for this have helped Link to comment Share on other sites More sharing options...
DragonMage156 Posted September 16, 2017 Share Posted September 16, 2017 There are no words to describe how cool this is. All I can say is that I can't wait to start an animation course one day ^_^ If you need ONI background references, I got one from the trailer here: As for everything else, I hope you can figure it out (or someone on here knows ^^; ) Good luck Link to comment Share on other sites More sharing options...
DragonMage156 Posted September 16, 2017 Share Posted September 16, 2017 Edit: Here's a couple more. You can probably get better angles from the trailer but I thought I should share these. Link to comment Share on other sites More sharing options...
MF99K Posted September 16, 2017 Author Share Posted September 16, 2017 11 hours ago, DragonMage156 said: Edit: Here's a couple more. You can probably get better angles from the trailer but I thought I should share these. I have access to the trailer because it's easily found online, but the main things I need reference for are things in the game that aren't seen in the trailer since I'm doing most of the work on a computer I cannot play ONI on Link to comment Share on other sites More sharing options...
Xedlord Posted September 16, 2017 Share Posted September 16, 2017 7 hours ago, mf99k said: I have access to the trailer because it's easily found online, but the main things I need reference for are things in the game that aren't seen in the trailer since I'm doing most of the work on a computer I cannot play ONI on I have like 700 ONI screenshots that might be able to help. Link to comment Share on other sites More sharing options...
DragonMage156 Posted September 16, 2017 Share Posted September 16, 2017 I have over 100 from the trailer alone XD Link to comment Share on other sites More sharing options...
minespatch Posted September 17, 2017 Share Posted September 17, 2017 You could try adding some mineral textures? So far you have a good setup, all you need is some more environmental elements. Then again, I need to see more development on what you're doing so I can add more on what you might want to add. Link to comment Share on other sites More sharing options...
MF99K Posted September 17, 2017 Author Share Posted September 17, 2017 Just now, minespatch said: You could try adding some mineral textures? So far you have a good setup, all you need is some more environmental elements. Then again, I need to see more development on what you're doing so I can add more on what you might want to add. the textures and everything are really gonna be mainly post-process, so once I get the cell shading and outlines working that shouldn't be too difficult Link to comment Share on other sites More sharing options...
MF99K Posted September 17, 2017 Author Share Posted September 17, 2017 doors are done could someone get a screenshot of some different minerals and algae and stuff from the game for reference? Link to comment Share on other sites More sharing options...
minespatch Posted September 17, 2017 Share Posted September 17, 2017 10 minutes ago, mf99k said: could someone get a screenshot of some different minerals and algae and stuff from the game for reference? One step better, some of the textures: Link to comment Share on other sites More sharing options...
MF99K Posted September 17, 2017 Author Share Posted September 17, 2017 37 minutes ago, minespatch said: One step better, some of the textures: I also need the shape of the tiled form of them Link to comment Share on other sites More sharing options...
Xedlord Posted September 17, 2017 Share Posted September 17, 2017 50 minutes ago, mf99k said: doors are done could someone get a screenshot of some different minerals and algae and stuff from the game for reference? Your going to do the manual airlock right!? Link to comment Share on other sites More sharing options...
MF99K Posted September 17, 2017 Author Share Posted September 17, 2017 Just now, Xedlord said: Your going to do the manual airlock right!? probably not actually since I'm having trouble getting animations to import to Unreal and the mechanized door will probably be easier to work with manually ironically Link to comment Share on other sites More sharing options...
minespatch Posted September 17, 2017 Share Posted September 17, 2017 2 minutes ago, mf99k said: I also need the shape of the tiled form of them @Xedlord@watermelen671@mewthemew@DragonMage156 You or any others have screencaps on that? Link to comment Share on other sites More sharing options...
Xedlord Posted September 17, 2017 Share Posted September 17, 2017 6 minutes ago, minespatch said: @Xedlord@watermelen671@mewthemew@DragonMage156 You or any others have screencaps on that? Maybe, let's see... Wasn't sure what you meant by that, so... I dug up three pics that had algae blocks in them... this probably wasn't very helpful... Link to comment Share on other sites More sharing options...
Xedlord Posted September 17, 2017 Share Posted September 17, 2017 Here's some more: Link to comment Share on other sites More sharing options...
MF99K Posted September 17, 2017 Author Share Posted September 17, 2017 anyone got the texture for sandstone? Link to comment Share on other sites More sharing options...
minespatch Posted September 17, 2017 Share Posted September 17, 2017 Link to comment Share on other sites More sharing options...
watermelen671 Posted September 17, 2017 Share Posted September 17, 2017 12 hours ago, minespatch said: @Xedlord@watermelen671@mewthemew@DragonMage156 You or any others have screencaps on that? Would you like me to upload a .zip file of all the assets in the game? Link to comment Share on other sites More sharing options...
minespatch Posted September 17, 2017 Share Posted September 17, 2017 1 hour ago, watermelen671 said: Would you like me to upload a .zip file of all the assets in the game? That'll help her out. Link to comment Share on other sites More sharing options...
watermelen671 Posted September 17, 2017 Share Posted September 17, 2017 2 minutes ago, minespatch said: That'll help her out. I'll get to work on that right now. Where should I post it/upload it to? Link to comment Share on other sites More sharing options...
minespatch Posted September 17, 2017 Share Posted September 17, 2017 55 minutes ago, watermelen671 said: I'll get to work on that right now. Where should I post it/upload it to? Drop the zip file here. Link to comment Share on other sites More sharing options...
watermelen671 Posted September 17, 2017 Share Posted September 17, 2017 Just now, minespatch said: Drop the zip file here. It's going to be too big. I know that for a fact, since last time I made a .zip file was for the Thermal Upgrade, and that was above the maximum file size... Link to comment Share on other sites More sharing options...
watermelen671 Posted September 17, 2017 Share Posted September 17, 2017 Woah! It appears there's been some new stuff added in since the last time I went through these files... Link to comment Share on other sites More sharing options...
minespatch Posted September 17, 2017 Share Posted September 17, 2017 5 minutes ago, watermelen671 said: Woah! It appears there's been some new stuff added in since the last time I went through these files... Split it into several zip files if you have to. Link to comment Share on other sites More sharing options...
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