Truhlik Posted August 26, 2017 Share Posted August 26, 2017 I came across what must be the new feature of leftovers of previous inhabitants. It looked like a dark unknown area with obviously high-tech door entrance. The could be opened by a dupe (by "giving sample" of his DNA) and after that I can close/lock/open the door as any other door. However, the area behind it was not revealed, not can be interacted in any way with, even if the dupes run around it and stand right in front of the door. I suppose this is not an intended behaviour. Is the content just missing, or is it a bug? -Tru Link to comment Share on other sites More sharing options...
TheGCat Posted August 26, 2017 Share Posted August 26, 2017 Normally u see it directly if u are near by it. Seem to be a bug. Or have u played around with the Debug Mode ? If u place areas with the FOG Setting, this happens. Link to comment Share on other sites More sharing options...
mefik Posted August 26, 2017 Share Posted August 26, 2017 In debug mode this is what I have: Link to comment Share on other sites More sharing options...
Truhlik Posted August 27, 2017 Author Share Posted August 27, 2017 Nope, not a debug mode (have never actually bothered to find out how to turn it on :)). Seems to be a bug then, in normal gameplay. Link to comment Share on other sites More sharing options...
brummbar7 Posted August 27, 2017 Share Posted August 27, 2017 You should be able to command your dupe to move into the black area at the door, and it will reveal the entire thing. At least, that's how it worked the one time I encountered this in testing. Link to comment Share on other sites More sharing options...
Coolthulhu Posted August 27, 2017 Share Posted August 27, 2017 EDIT: Gave wrong tip, nevermind Link to comment Share on other sites More sharing options...
BlazeNightash Posted August 28, 2017 Share Posted August 28, 2017 15 hours ago, brummbar7 said: You should be able to command your dupe to move into the black area at the door, and it will reveal the entire thing. At least, that's how it worked the one time I encountered this in testing. That's what I and everyone else has done standing in front of the door will reveal nothing you have to click on a dupe and command to move to an area inside of it Link to comment Share on other sites More sharing options...
Parusoid Posted August 28, 2017 Share Posted August 28, 2017 Did you try building a light there or luring Shine Bug? Data mining reveals possible feature of not seeing areas unti lit: <b>Unlit Area</b> Duplicants cannot see in these areas Link to comment Share on other sites More sharing options...
RonEmpire Posted September 8, 2017 Share Posted September 8, 2017 The problem or bug with the security door is if you have it already revealed the inside - digging into the area from the inside, the security door remains forever locked- unless you dig to the outside area. submitting sample is only from one side and not the other. (the door needs to be programmed so it open regardless of which side you're on) Link to comment Share on other sites More sharing options...
brummbar7 Posted September 9, 2017 Share Posted September 9, 2017 I also noticed that if the security door does not have a floor tile in front of it, you can't submit a sample, even if there's a ladder right there. I suppose due to the very specific animation involved. Link to comment Share on other sites More sharing options...
Michi01 Posted September 9, 2017 Share Posted September 9, 2017 Fortunately they seem to always be generated with a floor tile in front of them. Link to comment Share on other sites More sharing options...
brummbar7 Posted September 9, 2017 Share Posted September 9, 2017 5 hours ago, Michi01 said: Fortunately they seem to always be generated with a floor tile in front of them. Well, sometimes it's a natural tile. And if you happen to ladder through that tile, past the door, then try to get a dupe to activate the door, it can be confusing as to why nobody is doing it. Link to comment Share on other sites More sharing options...
Xedlord Posted September 10, 2017 Share Posted September 10, 2017 On Saturday, August 26, 2017 at 0:27 PM, Truhlik said: I came across what must be the new feature of leftovers of previous inhabitants. It looked like a dark unknown area with obviously high-tech door entrance. The could be opened by a dupe (by "giving sample" of his DNA) and after that I can close/lock/open the door as any other door. However, the area behind it was not revealed, not can be interacted in any way with, even if the dupes run around it and stand right in front of the door. I suppose this is not an intended behaviour. Is the content just missing, or is it a bug? -Tru wait... HOW ON EARTH DID YOU GET A SAMPLE OF DUPE DNA!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Michi01 Posted September 10, 2017 Share Posted September 10, 2017 2 hours ago, Xedlord said: wait... HOW ON EARTH DID YOU GET A SAMPLE OF DUPE DNA!!!!!!!!!!!!! The door has a DNA symbol on it, but I believe that's the logo of Gravitas. To submit a sample, a dupe needs to put their hand on a scanner on the door. Link to comment Share on other sites More sharing options...
figuredItOut Posted September 10, 2017 Share Posted September 10, 2017 I disabled and enabled the door a couple times and you can see the dupe touch their hand to the door and unlock it. Link to comment Share on other sites More sharing options...
Hechicera Posted December 6, 2017 Share Posted December 6, 2017 I have a more limited version of this bug. I did not dig into it first, and my dupe discovered and entered the door fine. However, only part of the ruin qualified as "inside". The remaining tiles remain unknown despite having dupes run ladders next to them. Screenshot should show the bed is assigned and used, as well as a piece of clothing rummaged from locker. So the bug was that not all the tiles are displayed as "inside" once the dupe opens the lock. Mild issue, but annoying. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.