Birdly Posted August 22, 2017 Share Posted August 22, 2017 I've been having some trouble with replacing tiles recently. I don't think this is a bug as much as just me doing something wrong, but I'll report it as a bug if that's the case instead. I made a small pool (water is from a geyser) to grow reed fibers in, and I decided to try and replace the normal tile I had with gas-permeable tiles. I think my initial thought was that this would let carbon dioxide sink more easily, and oxygen rise. Or something. However, There are leaks in some of the gas-permeable tiles, letting water drip to the area below. Did I do something wrong by replacing the tiles? Or did I cause a bug? Azsq The bottom right tile of the pool is the one currently dripping water. The one normal tile in between the two queued gas-permeable tiles was the first offender, but I replaced it with a normal tile to try and fix the problem. Clearly, this wasn't a one-and-done situation... ~Birdly Link to comment Share on other sites More sharing options...
Masterpintsman Posted August 23, 2017 Share Posted August 23, 2017 It feels like a bug to me. As a workaround: Save&load the game and the fluid should get pushed out of the gas permeable tiles, reinstating their normal hydrophobic behaviour. Link to comment Share on other sites More sharing options...
Birdly Posted August 23, 2017 Author Share Posted August 23, 2017 6 hours ago, Masterpintsman said: It feels like a bug to me. As a workaround: Save&load the game and the fluid should get pushed out of the gas permeable tiles, reinstating their normal hydrophobic behaviour. I did save and reload. The water is pushed out, but more water enters the tile. I'll submit it as a bug, thanks! Link to comment Share on other sites More sharing options...
Masterpintsman Posted August 23, 2017 Share Posted August 23, 2017 It sees the issue happens where there is a normal tile next to it, that seems to pull the fluid into the permeable tile. Fully replacing all normal tiles that can touch the water makes the issue go away. Link to comment Share on other sites More sharing options...
CodingKitteh Posted August 25, 2017 Share Posted August 25, 2017 Not sure if it is intended but if there is significant pressure (I think), the liquid is slowly "pushed" through. I used it for my polluted water tank and it started seeping through a multi-layer gas permeable tiles. Link to comment Share on other sites More sharing options...
Masterpintsman Posted August 25, 2017 Share Posted August 25, 2017 Gas permeable (now 'Air') tiles currently have a problem when the game is being loaded, they possibly leak the moment it's continued. Link to comment Share on other sites More sharing options...
Grimgaw Posted August 25, 2017 Share Posted August 25, 2017 This interaction (liquids leaking at junction) between normal and air tiles was in the game since alpha. No idea whether that's intended, but if you commit to single type, there won't be any leaks (pressure permitting in case of normal tiles). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.