Vincie Posted August 22, 2017 Share Posted August 22, 2017 Well... I feel lack of actual chemistry in this game. As soon as I get how to mod the game, I will implement it myself, but here is the idea: CHEMISTRY So... What are we going to do? We'll need a chemical rector: It has two input vents - one for gas and one for liquid - and thwo output vents - one with a product and one with sludge. The sludge is toxis, it generates mustard gas and you don't want it to reach any corpse or a living dupe - it would produce a horrible toxic mutated zombie from the outer space, shoting lasers (alternatively acidic puke) out of their mouth or something. And... What would we actually produce? Natural gas + water -> sulpharic acid + sludge Supharic acid + uranium ore (that is manually inserted) -> uranium + sludge I hope we all remember this. Chlorine + sandstone (better introduce some chalk) -> bleachstone + sludge Sulpharic acid + bleachstone -> chloric acid + sludge Natural gas + chloric acid -> PCV (that simply falls out like algae from the biodistiller and is used for hazmats that we all want) + sludge Natural gas + hydrogen -> liquid fuel (benzin) + sludge Well, we could use a simple petrol generator too and this could be made straight from the hydrogen/gas generator. This could produce ridicolous ammounts of power in short peroid of time, despite fo being economical failures in a long run. They could be both manually (with bottled fuel) or via pipe loaded with fuel. And, when overheated, those things should explode in a blaze of glory toxic gases. Link to comment Share on other sites More sharing options...
Darkarma Posted August 23, 2017 Share Posted August 23, 2017 Nice design. Implementation, not sure. For what you're talking you probably need more inputs and outputs or run them daisy chained. Link to comment Share on other sites More sharing options...
dosman22l Posted August 23, 2017 Share Posted August 23, 2017 I think its a good idea, but i would simply your idea. Nice you can have one powered by water and other by gas: ♦Both need: -input: 30kg stone bleach -Liquid + gas: -Input: polluted Water + Natural Gas -Output: Sludge (only output by extraction: Chlorine) -Only gas: -input: Oxygen + Natural Gas -Output: Sludge (only output by extraction: Chlorine) + Hydrogen(by extraction) - water+Natural gas: Sludge ----> it produces chlorine. ( Its easy to get in the patch). Other changes: - Increases heat. - Decoration: -18 - Power Needed: -240W Uses: 1) It can research an other buildings to produces electricity, algae, or something like that, but all with chlorine..(You need create other builds to use in a patch)i 2) Used only like generator of electricity.(simply to get in the patch). if u want do the other buildngs.. Link to comment Share on other sites More sharing options...
Vincie Posted August 23, 2017 Author Share Posted August 23, 2017 dosman22l I rather think, that this should be more chemically accurate. For example I don;t know, what would chlorine do in natural gas or polluted water. Link to comment Share on other sites More sharing options...
dosman22l Posted August 25, 2017 Share Posted August 25, 2017 I know that is not real.. but stone bleach create too chlorine.. so you just need input like a one ingredient more and u have the cloro in the output. i think u would do something with chlorine.. for example: cloro can potabilize the polluted water.. So with chemistry you can reserch something like that a purifying plant, a power plant, may with the new upgrade you can use the chlorine to remove the germs too.. i just want give some ideas to improve this lovely game.. Link to comment Share on other sites More sharing options...
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