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Suspicious marble carry speed tweak


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I'm trying to make a character who's rather quick and physically strong, but it's pretty jarring to see them slow aaall the way down when carrying a chunk of marble statue. He'd normally be able to carry them somewhat faster than the average person, but I have no idea how to do this. Well, except that it probably has to do with stuff in tuning, and this line of code in the suspicious marble prefab.

inst.components.equippable.walkspeedmult = TUNING.HEAVY_SPEED_MULT

 

Where would I start?
 

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you can override this function for equippable

function Equippable:Equip(owner)

just check the owner.prefab to see if it is your charactor, and then verify the walkspeedmult if so.

and then change it back in 

function Equippable:Unequip(owner)

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