SchroedingersCat Posted August 6, 2017 Share Posted August 6, 2017 Today, I generated a new world based on default settings. However, there is no clockwork knight, bishop or rook. I even tried c_gonext("knight")/c_gonext("bishop")... but the server responded with "Could not find any objects matching 'bishop'/'knight'". The dedicated server version is 2006932. The worldgenovveride.lua contains: return { override_enabled = true, preset = "SURVIVAL_TOGETHER", overrides = { --(...) chess = "default", --(...) }, } This shouldn't happen because the DST update changelog of "HOTFIX 193331 - 10/14/2016" has the following fix: Quote • New worlds are guaranteed to contain a Maxwell Statue and at least one Clockwork Knight. Can anyone tell me if it is possible with the aforementioned config files to have a world generated without any clockwork mob? Link to comment Share on other sites More sharing options...
Lumina Posted August 6, 2017 Share Posted August 6, 2017 It shouldn't be possible, it could be a bug. Are you using any mod ? If you try to manually spawn the prefab, does it work ? (To see where the problem is exactly ?) Link to comment Share on other sites More sharing options...
SchroedingersCat Posted August 6, 2017 Author Share Posted August 6, 2017 return { ["workshop-378160973"] = { enabled = true}, -- Global Positions, ["workshop-362175979"] = { enabled = true }, -- Wormhole Marks } Are these mods known to cause issues? Just generated another world (huge size) with chess at default and there were merely two knights and one single bishop. When setting chess mobs to often, you walk like 4 foot and run from one into the next. This seems out of balance, to me. I'm using the dedicated server from Steam, not the in-game-server of DST. When creating a new server with the in-game-server of DST with chess mobs at default, there are like 8 bishops and 8 knights in a standard world, which is what I expect from these settings. There seems to be an issue with the dedicated server. Link to comment Share on other sites More sharing options...
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