Don't Starve: Hard Mode


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Is survival a breeze for you? Do you butcher every giant thing that gets in your way? Are the Ruins about as threatening as a hound attack? Most importantly, do you long for an actual challenge? If you've answered yes to all of these, then I introduce you to Don't Starve: Hard Mode!

Gone were the days when survival was too boring! Now, you can use all the skills you picked up from playing the game hardcore! The prerequisites are simple. Either die or teleportato with 1000 days or more completed, and this harsher take on survival will be unlocked permanently!

With this mode activated on a new file, you'll experience the harshest of challenges to overcome, designed to break the weak and leave only the truly strong! With such a challenge, you may expect the following.

-Your world customization is limited to Default or Lights Out!
-Resources are set to Less, mobs are turned to More!
-A sleep and water meter will be added, with penalties to maximum sanity and health if not upkept! Drink from the pond or the sea to restore your water, but be prepared to lose some sanity! Get a canteen going as soon as possible and purify that water!
-Hound and Depth Worm attacks will be set to their peak intensity from the get go!
-Giants will be set to More, and will spawn right after the first warning!
-The health and attack power of all aggressive mobs will be doubled!
-Cold and Heat damage will reduce maximum health, which will regenerate over time!
-The sanity threshold for a shadow creature attack is increased, making them attack you at medium sanity levels, as well as ignoring a portion of your armor!
-Touch stones are a thing of the past! If you wish to revive yourself, build a Meat Effigy or a Life Giving Amulet to keep going! But don't depend on them too much...they become inert for 100 days after one use!
-Imprisoned Birds are unable to be fed eggs, and will die if either overfed or underfed!
-Speaking of overeating, remember all those times you ate food for other benefits at full hunger? Well, that's not going to end well for you here! Overeating food anywhere over maximum hunger will damage your health for half of what that food restores from hunger! Eating that Meaty Stew from 100/150 hunger? You'll restore 50 hunger, but lose 50 health from the remaining 100!
-Low sanity? You'll never be alone! Shadow Hands will give you a hand in the dark and lower the durability of your light items!
-Thinking fireflies or bioluminescence will be your go-to non-spoiling light source? Think again! Both of them will now starve after 2 days if not fed meat items!
-Are you a jerky fiend for all that sweet sanity? I doubt you'll be into it much when it starts lowering your water meter! That's right, the hunger you gain from Jerky will remove the same amount from your water meter!
-Do you partake in the consumption of stale and spoiled foods sometimes? Well, now you can enjoy it more with HALVED stat gains!
-Have you been using fires to block larger foes from reaching you? Well, no more! Every last one of them can destroy fires, or in the case of the Dragonfly, fly right over them! Go show them who's the better fighter!
-Do you hunt hard for your health restoration foods? Well, now you can enjoy doing it more! Frogs, Butterflies, and Birchnut Trees now have a halved chance of dropping their delicious items!
-Are you the type to nom on Monster Meat in times of crisis? Well, now there's a bonus to eating it! Upon eating any version of it, you'll now begin to gradually lose health over the next day! Don't you feel accomplished?
-Are you a hoarder in secret? Do you fill your pack to the brim and use nothing else? Well, now you can enjoy hoarding longer! For each slot filled, your speed will be reduced by 2.5%!
-Do you stuff your crock pot with poison food to magically cook edible food? Well, we've got a better food! Just one monster food will be enough to make that delicious lasagna!
-Do you think that suit of seashells or that helmet with horns will protect you from poison? Do you long for a little more challenge? Well, here you go! Both of them now only offer 50% poison protection! That means a half chance that you'll be poisoned when bitten by those spiders and snakes!

Is this challenge just right for you? Do you have any ideas to make this harsh challenge even harder? Were you simply looking for something to read? Post down below!

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30 minutes ago, Thieverpedia said:

-Hound and Depth Worm attacks will be set to their peak intensity from the get go!

Ironically, the highest custom setting for Depth Worms is less dangerous than after day 100 on the Default setting.

32 minutes ago, Thieverpedia said:

-Low sanity? You'll never be alone! Shadow Hands will give you a hand in the dark and lower the durability of your light items!


-Do you partake in the consumption of stale and spoiled foods sometimes? Well, now you can enjoy it more with HALVED stat gains!

-Do you think that suit of seashells or that helmet with horns will protect you from poison? Do you long for a little more challenge? Well, here you go! Both of them now only offer 50% poison protection! That means a half chance that you'll be poisoned when bitten by those spiders and snakes!

Sounds for WX-78

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