Drach Posted June 27, 2017 Share Posted June 27, 2017 I've been playing oni now for about 800 hours, and recently enabled debug mode so I could try some things out that I wasn't sure how they would work in the actual game, but I have a question. Is there a way to keep debug mode turned off when I don't want it in my regular play throughs, or is it simply a matter of self control not to use it? Can I have a second install, specifically for debug, or a keybind which enables/disables the entire thing, or do I have to remove the file every time I want to turn it off? Link to comment Share on other sites More sharing options...
rezecib Posted June 27, 2017 Share Posted June 27, 2017 What I do is rename the file to debug_disabled.txt when I don't want it on. Link to comment Share on other sites More sharing options...
Sevio Posted June 27, 2017 Share Posted June 27, 2017 It helps to have separate worlds, if I end up accidentally insta-building something in a survival game because I did some debug testing before, I usually just reload from save and disable instabuild mode before continuing. I haven't had any worse incidents than that. Link to comment Share on other sites More sharing options...
noisycat Posted June 27, 2017 Share Posted June 27, 2017 Simply restarting and not using debug commands/backspace works well for me. I like to play survival and test some cutting-edge machinery on separate save named TESTBED #1, then restart the game and keep playing survival. Well, worst case I would just load last autosave and go from there, never happened though. Link to comment Share on other sites More sharing options...
Drach Posted June 30, 2017 Author Share Posted June 30, 2017 yeah I've wound up doing this a few times, loading just takes so much time after 400 cycles, half the time I am not even sure if the map is going to load. Link to comment Share on other sites More sharing options...
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