Developer Cheerio Posted June 5, 2017 Developer Share Posted June 5, 2017 Duplicants will not put themselves or their living friends into a Tasteful Memorial if they're standing beside a corpse that's on its way to be buried Duplicants should no longer sometimes teleport into the ground Planter Box priority gets applied to the seed that gets planted inside of it Planter Box gets applied to the plant inside of it when using copy settings Microbe Musher/Cooking Station/Clothing Factory side screens should now properly update to show how many ingredients you have remaining Microbe Musher/Cooking Station/Clothing Factory side screens should now properly reserve/unreserve resources when queuing single items to be fabricated Remapping your panning keys in the main menu should no longer cause your camera to pan indefinitely when you start a new game Clothing should no longer disappear after saving/loading. Unfortunately if you've already lost your existing clothing, you will have to make new ones Air Filters should now only drop clay in 10kg chunks instead of dropping clay every second Liquid overpressurization should now happen less frequently Wheezeworts and Bristle Briars should no longer enter infinite plant/die loops when entombed Massage Table settings can now be copied Air Filters will be prioritized over sweeping if both are set to the same user priority Plants should no longer get double the yield bonus from being fertilized Fixed bug where some translations were not showing the proper color style Loading a bad translation file should no longer crash the game Materials in the build menu should no longer be obscured by the scroll bar View full update 12 Link to comment Share on other sites More sharing options...
PickPay Posted June 5, 2017 Share Posted June 5, 2017 1 hour ago, Cheerio said: Plants should no longer get double the yield bonus from being fertilized There were other bonuses that were doubled, was that fixed too ? Nice keep it up ! Link to comment Share on other sites More sharing options...
onebit Posted June 5, 2017 Share Posted June 5, 2017 Good bye mealwood easy mode 2 Link to comment Share on other sites More sharing options...
The Letter W Posted June 5, 2017 Share Posted June 5, 2017 2 hours ago, Cheerio said: Duplicants will not put themselves or their living friends into a Tasteful Memorial if they're standing beside a corpse that's on its way to be buried I didn't realize this was a bug, that's the funniest thing I've read all week 6 Link to comment Share on other sites More sharing options...
Calahan Posted June 5, 2017 Share Posted June 5, 2017 (edited) 3 hours ago, Cheerio said: if you've already lost your existing clothing, you will have to make new ones (thanks to an airline) I did lose my existing clothing recently, but is it okay if I buy new ones instead as my sewing skills really suck. Edited June 5, 2017 by Calahan typo 8 Link to comment Share on other sites More sharing options...
Lifegrow Posted June 6, 2017 Share Posted June 6, 2017 Great work on the hotfixes folks - really is appreciated. Might I ask, Is anything being done about the "dropping stuff through tiles" bug? Getting mighty frustrated with having to clean out closed systems all the time when a random piece of slime finds it's way through three tiles-thick of insulated walls I'm referring to when a dupe is carrying something and gets interrupted, by sleep or toilet, or whatever - and they drop what they're carrying, it sometimes actually falls through (or sometimes inside of) tiles. It's really, really annoying - yesterday I had a wheezewort seed fall through 4 1-tile thick floors of normal tiles, and then through a further 4-thick floor of abyssalite - before reaching it's final resting place in a pocket of magma.... Balls. Anyway, much love as ever to you Klei guys - keep up the good work! 2 Link to comment Share on other sites More sharing options...
minespatch Posted June 6, 2017 Share Posted June 6, 2017 8 hours ago, Cheerio said: Duplicants will not put themselves or their living friends into a Tasteful Memorial if they're standing beside a corpse that's on its way to be buried So... There's a Dupe-mafia? 3 Link to comment Share on other sites More sharing options...
Eep Posted June 6, 2017 Share Posted June 6, 2017 (edited) Please make "move to" work like it did BEFORE the ag update at destination/end instead of begin/start of when "move to" command is issued! "Excellent" yield sound is still too loud. Please mute it or provide an option to! Edited June 6, 2017 by Eep merge comments Link to comment Share on other sites More sharing options...
Eep Posted June 6, 2017 Share Posted June 6, 2017 (edited) "Excellent" yield sound is still too loud. Please mute it or provide an option to! Edited June 6, 2017 by Eep Link to comment Share on other sites More sharing options...
cpy Posted June 7, 2017 Share Posted June 7, 2017 Can I rollback to patch where NG geysers produced 4x more NG? 1 Link to comment Share on other sites More sharing options...
pofil Posted June 7, 2017 Share Posted June 7, 2017 On 6/5/2017 at 11:09 PM, Cheerio said: Duplicants should no longer sometimes teleport into the ground Mine usually end up with their head in the ceiling 3 tiles deep. They are tricky little hobitses.. Will remember to make a screenshot and post a bugreport next time it happens, as it did happen yesterday after the patch. 1 Link to comment Share on other sites More sharing options...
Nidhoggur Posted June 7, 2017 Share Posted June 7, 2017 3 hours ago, cpy said: Can I rollback to patch where NG geysers produced 4x more NG? Mwuaahahahah.. NO. 2 Link to comment Share on other sites More sharing options...
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