Developer V2C Posted April 28, 2017 Developer Share Posted April 28, 2017 Added sound effects for mounted emotes. Added an inspect window for Scarecrow skins. Meteor impact no longer destroys Backpacks. Reduced physics radius for Mushtrees and Cave Banana Trees. Fixed missing torso in some Woodie animations. Fixed bug where Tooth Traps sometimes slide on the ground when deployed. View full update 28 Link to comment Share on other sites More sharing options...
Spaartan Posted April 28, 2017 Share Posted April 28, 2017 5 minutes ago, V2C said: Added an inspect window for Scarecrow skins. What does that mean? Link to comment Share on other sites More sharing options...
Mr.Tarunio Posted April 28, 2017 Share Posted April 28, 2017 (edited) Just now, Spaartan said: What does that mean? its like inspecting a player now. Edited April 28, 2017 by jantonio s Link to comment Share on other sites More sharing options...
CaptainChaotica Posted April 28, 2017 Share Posted April 28, 2017 (edited) Missing TORSO? Wow. I wanna see this now. Also Willow apparently loses her eyes and mouth for a bit when she yawns, sometimes. But I have no idea how common this is. All I know is, I tried to take a picture of the Bearger beating up the Spring Giant for my tourist postcard ("Wish you were here!") and it got totally upstaged by Willow becoming a creepypasta. : P (EDIT: I just now noticed the sleeping bird and bee. Ha!) But we're talking about body parts going missing during animations, so hey! Seemed like the right time to mention it. ...Notorious Edited April 28, 2017 by CaptainChaotica 14 Link to comment Share on other sites More sharing options...
RadiantRoma Posted April 28, 2017 Share Posted April 28, 2017 9 minutes ago, V2C said: Fixed missing torso in some Woodie animations. Oh good, I thought this was just me... Link to comment Share on other sites More sharing options...
Alarsin Posted April 28, 2017 Share Posted April 28, 2017 11 minutes ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. View full update finally 15 Link to comment Share on other sites More sharing options...
Auth Posted April 28, 2017 Share Posted April 28, 2017 10 minutes ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed 20 Link to comment Share on other sites More sharing options...
SniderThanYou Posted April 28, 2017 Share Posted April 28, 2017 13 minutes ago, V2C said: Meteor impact no longer destroys Backpacks. What are backpacks made of?! 15 Link to comment Share on other sites More sharing options...
Spaartan Posted April 28, 2017 Share Posted April 28, 2017 Just now, SniderThanYou said: What are backpacks made of?! same thing old fossils are made of (I think) 2 Link to comment Share on other sites More sharing options...
CaptainChaotica Posted April 28, 2017 Share Posted April 28, 2017 Oh, I hadn't even noticed the toothtrap one, my brain was too distracted by missing torsos. THANK. GOD!! As someone who uses and makes toothtraps regularly and is kind of a hoarder with a nearly-full inventory most of the time, it is _so_ annoying to have to remember to empty out slots before I deploy a new trap. Because they only slid when your hands were full, see. But that never made sense anyway. So good! I mean, I don't use geometric placement to make everything _perfect_, but I do want the thing to go into the damn vicinity I placed it in and not, say, completely under another trap. : P ...Notorious 2 Link to comment Share on other sites More sharing options...
Soulk Posted April 28, 2017 Share Posted April 28, 2017 Now fix wood fences and wood gate that also slide when placing them Link to comment Share on other sites More sharing options...
Mineirinho Posted April 28, 2017 Share Posted April 28, 2017 Just now, Jurgens said: Now fix wood fences and wood gate that also slide when placing them This is not a game bug. it's a Geometric placment bug. Disable the mod and the fences and walls no longer slide. 2 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted April 28, 2017 Developer Share Posted April 28, 2017 25 minutes ago, SniderThanYou said: What are backpacks made of?! Whatever cockroaches are made of. 4 Link to comment Share on other sites More sharing options...
Soulk Posted April 28, 2017 Share Posted April 28, 2017 14 minutes ago, Mineirinho said: This is not a game bug. it's a Geometric placment bug. Disable the mod and the fences and walls no longer slide. mmm set mod as off, or in the ingame mod menu? Link to comment Share on other sites More sharing options...
Mineirinho Posted April 28, 2017 Share Posted April 28, 2017 16 minutes ago, Jurgens said: Now fix wood fences and wood gate that also slide when placing them This is not a game bug. it's a Geometric placment bug. Disable the mod and the fences and walls no longer slide. just in-game. press B and disable when u put the fences/walls then re-enable the mod Link to comment Share on other sites More sharing options...
mrxarous Posted April 28, 2017 Share Posted April 28, 2017 3 hours ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. This was happening a lot on my stream tonight. I didn't have a full inventory either so I am glad that it might possibly be fixed for real. 1 Link to comment Share on other sites More sharing options...
minespatch Posted April 28, 2017 Share Posted April 28, 2017 4 hours ago, SniderThanYou said: What are backpacks made of?! Unobtanium~? Thulium~? 4 hours ago, V2C said: Added an inspect window for Scarecrow skins. Can I see a screencap of this? My curiosity is piqued. Link to comment Share on other sites More sharing options...
Tykvesh Posted April 28, 2017 Share Posted April 28, 2017 @minespatch, 5 Link to comment Share on other sites More sharing options...
Mr.Tarunio Posted April 28, 2017 Share Posted April 28, 2017 7 minutes ago, minespatch said: Unobtanium~? Thulium~? nintendonium ;> 3 Link to comment Share on other sites More sharing options...
FreyaMaluk Posted April 28, 2017 Share Posted April 28, 2017 (edited) 12 hours ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. You finally did it! Edited April 28, 2017 by FreyaMaluk 4 Link to comment Share on other sites More sharing options...
brbrmensch Posted April 28, 2017 Share Posted April 28, 2017 @Jurgens i just hold ctrl while placing fence\gates Link to comment Share on other sites More sharing options...
minespatch Posted April 28, 2017 Share Posted April 28, 2017 2 hours ago, Tykvesh said: @minespatch, OHhh! I see the difference now. They updated the window. Thanks Tykvesh. 3 Link to comment Share on other sites More sharing options...
Rellimarual Posted April 28, 2017 Share Posted April 28, 2017 8 hours ago, V2C said: Fixed bug where Tooth Traps sometimes slide on the ground when deployed. Oh, thank you! Link to comment Share on other sites More sharing options...
56933043043 Posted April 28, 2017 Share Posted April 28, 2017 8 hours ago, CaptainChaotica said: Missing TORSO? Wow. I wanna see this now. Was kind of a minor bug. Link to comment Share on other sites More sharing options...
cactusarms Posted April 28, 2017 Share Posted April 28, 2017 Mini monument and fanged and bottomless endothermic firepit next? 3 Link to comment Share on other sites More sharing options...
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