Developer V2C Posted April 7, 2017 Developer Share Posted April 7, 2017 Fixed crash sometimes when retrofitting A New Reign content into existing worlds. Bunnyman will no longer switch to Beardlord specific animations, since not all players may be seeing them as Beardlords at the same time. View full update 22 Link to comment Share on other sites More sharing options...
Mr.Tarunio Posted April 7, 2017 Share Posted April 7, 2017 1 Link to comment Share on other sites More sharing options...
Picklesaurus Posted April 7, 2017 Share Posted April 7, 2017 Thanks! ^^ Also, there is this minor "bug", it's not really a bug, but from time to time i see a gobbler simply letting a frog hit him without even trying to run away like they do when a player gets near them. They jut stand there like they aren't near something dangerous and accept their death ;c I duno if gobblers reacts the same way towards others hostile animals. Link to comment Share on other sites More sharing options...
Maslak Posted April 7, 2017 Share Posted April 7, 2017 That's intended. Or maybe not intended, but it happens. They run away only from certain beings - players, pigs, bunnymen, chester. Maybe something else I don't remember. Link to comment Share on other sites More sharing options...
PuffinBy Posted April 8, 2017 Share Posted April 8, 2017 9 hours ago, V2C said: Bunnyman will no longer switch to Beardlord specific animations, since not all players may be seeing them as Beardlords at the same time. Excuse me, I don't understand what this means. No more beardlord? Link to comment Share on other sites More sharing options...
ShadowDuelist Posted April 8, 2017 Share Posted April 8, 2017 (edited) 5 minutes ago, PuffinBy said: Excuse me, I don't understand what this means. No more beardlord? There used to be a visual bug that happened if someone was insane around bynnymen and you weren't: When the bunnymen performed attack animations against something, the beardlord animation of the insane person had priority over the normal bunnymen animation of the sane people, essentially causing all sane players to see a "normal" bunnymen that randomly got black arms and weird attack animations. I believe this should happen no more now. Beardlords will still exist though. Edited April 8, 2017 by ShadowDuelist 2 Link to comment Share on other sites More sharing options...
Rellimarual Posted April 8, 2017 Share Posted April 8, 2017 Half-beardlords were disturbing Link to comment Share on other sites More sharing options...
EuedeAdodooedoe Posted April 8, 2017 Share Posted April 8, 2017 So... does EVERYONE that is in one place need to be insane for the bunnymen to be seen as beardlords? Or do their textures, animations and sound work on client side for each player properly? If it's the former, I sulk :/ 1 Link to comment Share on other sites More sharing options...
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