UnSigNed Posted March 20, 2017 Share Posted March 20, 2017 Good / Beneficial: Dwarfism: Able to walk through gaps only 1 tile high +3 Construction +3 Digging Unable to climb higher than 1 tile vertically Bulky: +10 Strength Genius: -3 Athletics +5 Learning +5 Tinkering Brave: +5 Combat Health slowly regenerates over time Patient One: Stress gain reduced by 10% Stress decay increased by 10% Well-tempered: Will not suffer from Interrupted Sleep Charismatic: Decor +20 (8 tile radius) Bad / Disadvantageous Mysophobiac: Can't carry Algea or Slime -5 Medicine Narcissist: Can't be not-assigned to job: Art Can't do job: Sweep Can't do job: Harvest Insomniac: Interrupted Sleep lasts for 2 cycles -3 Learning Hypocondriac: Stress gain from excessive body temperature loss/gain increased by 20% -3 Medicine Forgetful: While running, may become idle for a time before continuing -5 Tinkering Klutz: May trip while running, incapacitating for a short time and losing a small amount of health Link to comment Share on other sites More sharing options...
Destros09 Posted March 20, 2017 Share Posted March 20, 2017 54 minutes ago, UnSigNed said: Klutz: May trip while running, incapacitating for a short time and losing a small amount of health 10/10 Link to comment Share on other sites More sharing options...
mr_anderson Posted March 21, 2017 Share Posted March 21, 2017 Love all of ur ideas. Link to comment Share on other sites More sharing options...
UnSigNed Posted March 21, 2017 Author Share Posted March 21, 2017 I didn't think of checking the forum for already existing threads like these, and did find some suggestions somewhat similar to mine. Didn't intend to copy ideas if I have, as I in the least found traitsuggestions with the same names as mine, and some very similar Link to comment Share on other sites More sharing options...
Developous Posted March 26, 2017 Share Posted March 26, 2017 I have a few: Alpine Conditioning(positive) Extreme temperatures increase all traits by 10% Doubles the tolerance for extreme temperatures. Extreme heats increases the time he can hold his breath by 50% Sweat Glands(negative) Extreme heats reduces all traits by 10% Extreme heats reduces the time he can hold his breath by 30% Reduces the tolerance for extreme heats by 30% Link to comment Share on other sites More sharing options...
mr peeps Posted March 26, 2017 Share Posted March 26, 2017 I hope the devs see this Link to comment Share on other sites More sharing options...
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